Now that rowboats require quite a bit of effort to construct (tar) we should be able to put locks in them like knarrs.
Basically, if rowboat has a lock in it, you couldn't move it or take items from it. You could maybe sit in it as a passenger, but not move.
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shubla
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Locks for rowboats

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Granger
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Re: Locks for rowboats
Locking something that can be lifted and teleported away with...?
Dosn't make sense.
Dosn't make sense.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Re: Locks for rowboats
Obviously it wouldnt be liftable without a key if it has lockGranger wrote:Locking something that can be lifted and teleported away with...?
Dosn't make sense.
And even if it was, you would still benefit from having the lock in more ways than one.
Actually, the lock could be made lock-pickable also!
Then you would have to use some more effort to steal somebodys boat or stuff from it.

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Lojka
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Re: Locks for rowboats
so you would chain it to the ground or what ?
you can at least lock a container slot, but that's all i think
you can at least lock a container slot, but that's all i think
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shubla
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Re: Locks for rowboats
Well, if you want realism, its a wrong game for you. We have knarr locks for example, how are they done? Lots of chain around the ship? I dont think so.Lojka wrote:so you would chain it to the ground or what ?
you can at least lock a container slot, but that's all i think
This change would be convenient and useful for many.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Fierce_Deity
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Re: Locks for rowboats
Being able to lock the ability to lift or drive the rowboat would be nice actually, even if this is a bit of a troll post. I don't think the locks protection should extend to the contents of the boat or the ability to bash it, just the ability to lift or row it. Its really lame to be boating around and have to risk losing your boat to run inland for a couple minutes. wood/metal locks on them would be appreciated. Maybe the locks should not function in deep water or X amount of tiles from land. This would help prevent locked rowboat dams, not that they are all that hard to bash anyways.
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shubla
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Re: Locks for rowboats
You can already make annoying dams with pclaim and dugout boats. So I dont think that is an issue.Fierce_Deity wrote:Being able to lock the ability to lift or drive the rowboat would be nice actually, even if this is a bit of a troll post. I don't think the locks protection should extend to the contents of the boat or the ability to bash it, just the ability to lift or row it. Its really lame to be boating around and have to risk losing your boat to run inland for a couple minutes. wood/metal locks on them would be appreciated. Maybe the locks should not function in deep water or X amount of tiles from land. This would help prevent locked rowboat dams, not that they are all that hard to bash anyways.
If the locks in boats can be picked, risk of this is further reduced.
I think the lock should also apply to liftables in the boat, its just too easy to take them currently.

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Sevenless
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Re: Locks for rowboats
If it's lock pickable I don't have a problem with it personally. Gives minor security while you're running on shore to do X without making it impossible to take.
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Lucky: can be so ugly, can be so heartwarming
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The Art of Herding
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Explanation of the logic behind the cooking system
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azrid
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shubla
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Re: Locks for rowboats
Its boring and stupidazrid wrote:thats the risk you should be taking for using a better boat

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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