Weapon Wear

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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bmjclark
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Weapon Wear

Post by bmjclark »

It occurred to me today, as i remade my gear yet again after a dungeon, that something is really missing from this game. Weapon wear! I mean, i just swell with joy every time i hear the nice little crunch of my gear breaking and i think this game really misses something by not having weapons do the same.


bring back deflection, make haven great again
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budzilla
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Re: Weapon Wear

Post by budzilla »

Maybe if they add a way to repair gear.

Until then, it's a big no from me.
Agame
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Re: Weapon Wear

Post by Agame »

OP is sarcastic about low durability of expensive armor making it useless. And asking why, if armor breaks in every fight, the weapons do not break too.

Please don't give Jorbtar ideas how to make our virtual lives even more miserable, because he will definitely implement them installed of fixing bugs. When was the last time Jorbtar did something to make our virtual lives easier?
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.
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budzilla
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Re: Weapon Wear

Post by budzilla »

Agame wrote:OP is sarcastic about low durability of expensive armor making it useless. And asking why, if armor breaks in every fight, the weapons do not break too.

Please don't give Jorbtar ideas how to make our virtual lives even more miserable, because he will definitely implement them installed of fixing bugs. When was the last time Jorbtar did something to make our virtual lives easier?
I was more pushing for him to give us a damn way to repair our gear. But I know it will never happen. :|
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rye130
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Re: Weapon Wear

Post by rye130 »

+1

Exactly what this game is missing to appeal to a broader audience
MadNomad
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Re: Weapon Wear

Post by MadNomad »

bad idea
should be heled!!!
bmjclark wrote:bring back deflection, make haven great again
it's already in the game
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Fostik
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Re: Weapon Wear

Post by Fostik »

bmjclark wrote:It occurred to me today, as i remade my gear yet again after a dungeon, that something is really missing from this game. Weapon wear! I mean, i just swell with joy every time i hear the nice little crunch of my gear breaking and i think this game really misses something by not having weapons do the same.
Weapon/tools wear is the baddest thing gamedevs of all the world ever made.
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Robertzon
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Re: Weapon Wear

Post by Robertzon »

Great idea, would like to see it implemented.
Perhaps add a wear to tools as well?
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Avu
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Re: Weapon Wear

Post by Avu »

The only armor I wear these days is a bat cape and I take that off for every fight that I don't forget about it. Already lost one. How about we multiply HP of gear by at least 10. And add gear repair too.
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Sevenless
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Re: Weapon Wear

Post by Sevenless »

Avu wrote:The only armor I wear these days is a bat cape and I take that off for every fight that I don't forget about it. Already lost one. How about we multiply HP of gear by at least 10. And add gear repair too.
Shield is love, shield is life. It's the only piece of armor where the wear/cost feels right to me. Agreed that we need repair. Functionally it's similar (slightly empowers buyers of gear compared to sellers admittedly), but really I think people just like the idea of keeping X item. It's MY helmet, etc. Make it soft cap with repair mats and poof we've got a balanced system.

Please don't do this to tools though. Armor/weapons fine. But not my poor stone axe/pickaxe plz.
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