I haven't been able to pin down what it is now, that determines civ levels.
The first 2 weeks our wildlife stayed at lev X, even though we already had a village up, a lot of hearthfires together, and some personal claims with large timber houses nearby.
Now, it has dropped to VII. Our hearthfires aren't cluttered together anymore as they were before, so I guess we can rule those out.
What is it? Paving? Pallisades? Cutting of trees? Or buildings / claims, but with delayed effect?
Anyone got more insights than I do?
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martinuzz
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Oskatat
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Re: So.. What exactly determines civ level now?
i takes some time before the wildlife is affected. I recently moved and at the beginning we were finding lvl 7 to 9 animals, now they are 3 to 5
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
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loftar
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Re: So.. What exactly determines civ level now?
Actually, the first two weeks, the census program was buggy without me noticing it; that's why nothing happened during that time. I did remove the civilization radiated by hearth fires, however, so I think the only thing left are villages, right now.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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martinuzz
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Re: So.. What exactly determines civ level now?
Ah.. That explains! Thanks for the clarification Loftar!