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Oswald3
- Posts: 129
- Joined: Sat Mar 21, 2015 4:20 pm
- Location: Space, The Final Frontier
Wolverine Hedgehog
Add the ability to craft quill knuckles which are similar to brass knuckles except they are made from hedgehog quills (think wolverine) and inflict the 'quill'd wound when used. However when equipped, lower dexterity by 5 and can only be used ~15-20 times before wearing out and having to slip on a new set of quills to punch the baddies with.
"Men talk of killing time, while time quietly kills them."-Dion Boucicault
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Wolverine Hedgehog
Why would you ever lower dex for a combat item? That is quite literally the very definition of pointless.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Wolverine Hedgehog
Eh, turn it into agility penalty and close enuf.MagicManICT wrote:Why would you ever lower dex for a combat item? That is quite literally the very definition of pointless.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Oswald3
- Posts: 129
- Joined: Sat Mar 21, 2015 4:20 pm
- Location: Space, The Final Frontier
Re: Wolverine Hedgehog
Hard to work/craft things when you have giant quills strapped to your hands. They go in glove slot, not weapon slot.MagicManICT wrote:Why would you ever lower dex for a combat item? That is quite literally the very definition of pointless.
"Men talk of killing time, while time quietly kills them."-Dion Boucicault
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Wolverine Hedgehog
Does it matter? Just take them off to craft with. Just like you don't run keep a bunch of armor equipped when crafting because you have clothes that have stat bonuses. The penalty is supposed to be appropriate to the actions you're going to use the item for. In this case, it's a weapon, so it should be a combat oriented debuff.
Unless you're proposing it has some use in crafting? But I don't see that.
Unless you're proposing it has some use in crafting? But I don't see that.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.