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frolisious
- Posts: 7
- Joined: Thu Apr 24, 2014 12:31 am
Cave Slime invisible in display case
When you put Cave Slime on a study desk it wiggles and moves around, but if you put it in a display case it is invisible. I tried putting a full .50 l and a .01 l and both were invisible. If you could allow cave slime to be put in a display case that would be great, I like collecting all the moving items and putting them in display cases!
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Cave Slime invisible in display case
viewtopic.php?f=39&t=61643&p=782879&hil ... 2A#p782848 It's probably this thing.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Cave Slime invisible in display case
It is definitely classical 3D problem of transparent materials. In short - to draw transparents properly they have to be drawn separately in a right order. This is not entirely trivial task (even though achievable) and definitely has an impact on performance.
In HnH graphic style I'd say it's not worth to bother and better to keep it as it is.
Edit: Actually... A 100% working hack to fix display case bugs would be to have a separate not transparent model for items which usually are transparent.
In HnH graphic style I'd say it's not worth to bother and better to keep it as it is.
Edit: Actually... A 100% working hack to fix display case bugs would be to have a separate not transparent model for items which usually are transparent.
Too old to rock-n-roll, too young to die.