Let us make treaty parchments.
if two lawspeakers have parchments in inventory and interact with each other they can write treaty agreement.
it works for a week or month
breaking it cost authority
it can be non pvp treat
or can add aliances groups that work similar to villagers priviledges
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Treaties and Aliances
Would be an interesting way to give a "mass memorize/colouring" to each faction. Just having them named as "VillageName + Number" and a colour assigned by the treaty.
Just spitballing. The idea of adding an extra toggle to attack people you're treatied with is the best you'd get otherwise.
Just spitballing. The idea of adding an extra toggle to attack people you're treatied with is the best you'd get otherwise.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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dullah
- Posts: 199
- Joined: Sun Nov 15, 2009 7:09 am
Re: Treaties and Aliances
sorry to hijack, but i would love a Eve-Online kind of relation management.
There would be bascially 3 levels of relations : Neutral, Friend, Ennemy
Each village could add another village and set standings for all the members, automatically.
Would eliminate the hassle of hearthsecrets lists and other stuff.
There would be bascially 3 levels of relations : Neutral, Friend, Ennemy
Each village could add another village and set standings for all the members, automatically.
Would eliminate the hassle of hearthsecrets lists and other stuff.
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budzilla
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- Location: Canada
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ErdTod
- Posts: 577
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Treaties and Aliances
I imagine this as an item that a lawspeaker with active village can craft, and then this item can be used on another village idol. The craftable item might include (role-play wise) presentation names of all villagers, which then would be automatically added as memorized people (but not kinned) to all villagers, with "[Village_Name]" after the name. That'll probably need special colors just for such purpose, so permissions don't get accidentally screwed.
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Ysh
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- Location: Chatting some friends on forum
Re: Treaties and Aliances
If I am recalling correctly, I think jorb have said in past that he is hesitant to codify any social relation within game mechanisms, because he is skeptical that any mechanisms provided will be robust enough to encapsulate complexity of social relations.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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loskierek
- Posts: 691
- Joined: Mon May 23, 2011 2:22 pm
Re: Treaties and Aliances
lets be honest, he just wants to see us sufferYsh wrote:If I am recalling correctly, I think jorb have said in past that he is hesitant to codify any social relation within game mechanisms, because he is skeptical that any mechanisms provided will be robust enough to encapsulate complexity of social relations.
On another note, i can see some backstabbing happening like a character atacking someone they shouldnt just so his vill loses authority.
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nero1141
- Posts: 51
- Joined: Sat Feb 02, 2019 4:43 pm
Re: Treaties and Aliances
by non pvp treaty i mean that village members cant attack allied village.
only lawspeaker(or someone with priviledges) can break treaty
and only village that break it need to pay authority
only lawspeaker(or someone with priviledges) can break treaty
and only village that break it need to pay authority
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Lyrroth
- Posts: 428
- Joined: Mon Apr 24, 2017 1:35 am
Re: Treaties and Aliances
why do you need to be held by hands? just either be savages or people of culture.
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: Treaties and Aliances
This pretty much.Lyrroth wrote:why do you need to be held by hands? just either be savages or people of culture.