Fundamental Change to the Game

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Nexit
Posts: 217
Joined: Tue Jan 15, 2019 1:27 am

Fundamental Change to the Game

Post by Nexit »

Ok ok this game is really groggy and boring. It pretty much is a normal game that the devs decided to instead have you put 4x the amount of time and effort into.
So here's what's gotta happen (realistically for W12).

Make palisades hand basable
Debuff walls and claims
But then also,
Increase character progression (nerf satiations)
Make pretty much everything faster

Something like this will actually make the game not a complex cookie clicker simulator. Starting over shouldn't necessarily mean the end of everything and attacking other players and villages should be a fundamental part of the game rather than being forced to sit at a computer for ages and in general not worth it.

I rest my case
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Sevenless
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Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Fundamental Change to the Game

Post by Sevenless »

Make palisades hand basable. Debuff walls and claims
Not meaning this as a personal attack, but fuck anyone who thinks going back to that and screwing over every casual player is a good idea. Casual raiding is for rust, not for haven. It sucked back when it was implemented for everyone except the raiders.
Make pretty much everything faster
How does this fix anything? Everyone ends up with an extra 0 on their stats.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Fundamental Change to the Game

Post by MagicManICT »

We have a discussion thread for everyone one of those points. None of it has been acted upon because of reasons of sanity. I'll say that when it comes to food, I don't see any major changes being made to it until the next reset.

We had the largest start ever because some of these things no longer exist. If you think any of it is coming back in the way it used to be, I'm sorry, but this is no longer that game, and won't be again.

You're free to go play on the Legacy server as long as it remains running. All those things still exist there.

And as far as "speed things up," account verification and subscribing come with a cumulative "convenience bonus" that speeds up most actions in the game such as farming, cutting trees, etc. See the store and patch notes for specific details.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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yozzik111
Posts: 259
Joined: Thu Dec 22, 2011 10:30 am

Re: Fundamental Change to the Game

Post by yozzik111 »

Yeah, bring us more insta peeveepee byaches! With jumping!
Pls no
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ErdTod
Posts: 577
Joined: Wed Sep 21, 2011 7:53 pm

Re: Fundamental Change to the Game

Post by ErdTod »

No

/Thread
loskierek
Posts: 691
Joined: Mon May 23, 2011 2:22 pm

Re: Fundamental Change to the Game

Post by loskierek »

no i still remember a bloke with a water barrel bash my pali as i am unable to do anything. NEVER BRING THIS SHIT BACK INTO THE GAME
Imaru
Posts: 35
Joined: Sun Feb 26, 2017 1:19 pm

Re: Fundamental Change to the Game

Post by Imaru »

To the author of the topic: go ahead, build a time machine and return yourself in the olden days!
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iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Fundamental Change to the Game

Post by iamahh »

better pvp be boring than "botting"

game has to grow towards world building, controlled objects, custom buildings, water... maybe some procedural magic in plants and trees

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