So here's the problem: right now most islands in the ocean can't be covered by a realm, because they are too far from claimed land. Even by building cairns right on the shore, you can't reach the island's shores to build another one and claim the place.
I see two possible solutions to this:
1. A simple solution would be make cairns claim a larger area. I don't really like this idea, because of how it would affect realms on continents, but it would work for islands.
2. Add a special kind of cairn that can be built outside realm territory, at a certain range. This would allow realms to claim all islands next to them, without letting them to claim far away land. A kind of "outpost" claim, or something of the sort.
To be clear, nobody is asking for every little piece of sand to be claimable. I'm talking about mid-large islands that are reachable through sea water (the deep water that doesn't break rowboats to be clear) but are often outside cairn range from shore.
PS. Before anyone says "build a new realm on that island". With the introduction of monolith and Irminsul as requisite for several buffs, that would't be effective. The island realm couldn't reach land to claim those, so that's not a valuable solution.
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Kaios
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Re: Realm cairn and Islands issue
Or just some type of floating cairn would be cool, perhaps more expensive to limit the overall rate of expansion over oceans. I agree it’s an issue but I also think that this could be exactly what jorb and loftar intended for which was to limit realms from expanding over entire portions of the map.
Last edited by Kaios on Thu Mar 14, 2019 5:29 pm, edited 1 time in total.
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Hrenli
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Re: Realm cairn and Islands issue
On the last stream jorb mentioned that they thought about something like that (he called it a colony beacon or something like that). Let us push the idea forward for it to happen. Nice thread!Mr_Bober wrote: 2. Add a special kind of cairn that can be built outside realm territory, at a certain range. This would allow realms to claim all islands next to them, without letting them to claim far away land. A kind of "outpost" claim, or something of the sort.
Too old to rock-n-roll, too young to die.
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Mr_Bober
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Re: Realm cairn and Islands issue
I thought about a floating option, but that would allow you to access even other continents I think. Which is not necessarily bad (would be fun to see a realm conquer 2 continents or more), but yeah, might be too much.Kaios wrote:Or just some type of floating cairn would be cool, perhaps more expensive to limit the overall rate of expansion over oceans. I agree it’s an issue but I also think that this could be exactly what jorb and loftar intended for which was to limit realms from expanding over entire portions of the map.
That's good to know!Hrenli wrote:On the last stream jorb mentioned that they thought about something like that (he called it a colony beacon or something like that). Let us push the idea forward for it to happen. Nice thread!Mr_Bober wrote: 2. Add a special kind of cairn that can be built outside realm territory, at a certain range. This would allow realms to claim all islands next to them, without letting them to claim far away land. A kind of "outpost" claim, or something of the sort.
And thanks
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viznew
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Re: Realm cairn and Islands issue
in the times haven seem to take place its was extremely difficult for powers to hold islands and over seas land and far far more often then not thay lost it the first few years (except Vikings cause thay gods of the sea an all)
I say islands are isolating harsh places to live in a primiative manner and require vast investment to change that far far more then a large land mass (there is a reason when ever people found new islands thay just walked over inhabitance)
oceans chould serve a group thing solo on the ocean is death only the best and bravest try it and a lot of them die and we are like medieval times
solo on an island kills
I say islands are isolating harsh places to live in a primiative manner and require vast investment to change that far far more then a large land mass (there is a reason when ever people found new islands thay just walked over inhabitance)
oceans chould serve a group thing solo on the ocean is death only the best and bravest try it and a lot of them die and we are like medieval times
solo on an island kills


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Granger
- Posts: 9255
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Re: Realm cairn and Islands issue
IMHO no need to make realms easier when it comes to claiming.
PS: I would argue for the opposite and make them (and villages) cost authority according to their border length, to discourage tentacles.
PS: I would argue for the opposite and make them (and villages) cost authority according to their border length, to discourage tentacles.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Mr_Bober
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Re: Realm cairn and Islands issue
I agree with the tentacle thing. it makes no sense to me how most realms end up being.Granger wrote:IMHO no need to make realms easier when it comes to claiming.
PS: I would argue for the opposite and make them (and villages) cost authority according to their border length, to discourage tentacles.
But this isn't to make it easier to claim any land, it's just to make it possible to claim island.
Let's face it, living outside a realm sucks the more the game goes on. Realm buffs are extremely helpful, and unless you have a very good reason not to stay in a realm's land, you will want to.
Making it impossible is just bad in my opinion. It makes an amazing new feature (real islands) feel very bad.
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Vassteel
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Re: Realm cairn and Islands issue
viznew wrote:in the times haven seem to take place its was extremely difficult for powers to hold islands and over seas land and far far more often then not thay lost it the first few years (except Vikings cause thay gods of the sea an all)
I say islands are isolating harsh places to live in a primiative manner and require vast investment to change that far far more then a large land mass (there is a reason when ever people found new islands thay just walked over inhabitance)
oceans chould serve a group thing solo on the ocean is death only the best and bravest try it and a lot of them die and we are like medieval times
solo on an island kills
lislan life is pretty isolating thats for sure. TBH i dont really want realms from the mainland coming out here i would rather build my own stone and just run my own tiny kingdom.
although the colony beacon idea does sound neat.
jorb wrote:Stop shitposting.
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Embers
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Re: Realm cairn and Islands issue
Idk man you wanted to be isolated and you got what you wanted
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loskierek
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Re: Realm cairn and Islands issue
add new type of realm named duchy which would be as expensive as kingdom with the difference that you can swear loyalty to a realm gaining their bonuses at the cost of..... draining authority