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Alitis
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Quest givers distance on on markers
Consider mentioning the distance on the indicators to the direction of the quest givers. I just lost 1 hour walking to a direction. That. nothing else. just walking and avoiding threats after my inventory filled. almost at the other side of the continent and have not found the quest giver yet. Not only it is not fun, it is frustrating.
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Ysh
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Re: Quest givers distance on on markers
I am not sure why custom client does not add this feature yet.Alitis wrote:Consider mentioning the distance on the indicators to the direction of the quest givers. I just lost 1 hour walking to a direction. That. nothing else. just walking and avoiding threats after my inventory filled. almost at the other side of the continent and have not found the quest giver yet. Not only it is not fun, it is frustrating.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Alitis
- Posts: 123
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Re: Quest givers distance on on markers
Just got better ! I reached the end of the continent ... That was an amazing waste of time .
Edit: was not on other continent , my bad
Edit: was not on other continent , my bad
Last edited by Alitis on Wed Mar 20, 2019 8:56 pm, edited 1 time in total.
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jorb
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Re: Quest givers distance on on markers
Suggested plenty of times, but also rejected as it makes navigation too easy. Will not change.
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Alitis
- Posts: 123
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Re: Quest givers distance on on markers
You could at least use something like " Close" , "Far" , "very far" etc , otherwise its bye bye questsjorb wrote:Suggested plenty of times, but also rejected as it makes navigation too easy. Will not change.
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Ysh
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Re: Quest givers distance on on markers
It seem silly to me to reject it on this basis when server is already sending position of these objects to client. Some private custom client probably already implements this feature!jorb wrote:Suggested plenty of times, but also rejected as it makes navigation too easy. Will not change.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Ardennesss
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Re: Quest givers distance on on markers
Ysh wrote:It seem silly to me to reject it on this basis when server is already sending position of these objects to client. Some private custom client probably already implements this feature!jorb wrote:Suggested plenty of times, but also rejected as it makes navigation too easy. Will not change.

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shubla
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Re: Quest givers distance on on markers
This.Ysh wrote:It seem silly to me to reject it on this basis when server is already sending position of these objects to client. Some private custom client probably already implements this feature!jorb wrote:Suggested plenty of times, but also rejected as it makes navigation too easy. Will not change.
Its very easy to calculate where they are with current system.
Another alternative is to make quest givers act in same manner to tracking scents, which would make calculating the distance accurately a bit more difficult.
One bit more extreme approach to the problem:
Remove arrow completely, and instead, add an act that tells you which direction the quest giver currently is (from the 8 cardinal directions)
This way it would be a bit more effort to find questgivers at first, but when you know their location you would know the route.
Current system is a bit silly, that you know precisely which direction it is, and also location with bit of triangulation.
Or then just remove quests.
Thats what I'd suggest!

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Granger
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Re: Quest givers distance on on markers
Prospecting system recycling? Dowsing rod needs a use...shubla wrote:Remove arrow completely, and instead, add an act that tells you which direction the quest giver currently is (from the 8 cardinal directions)
This way it would be a bit more effort to find questgivers at first, but when you know their location you would know the route.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020