just a few ideas i've had :
metalworking : sauce pan
tree : cacao , avacado, lemon or lime
bush : coffee
trellis crop : tomato, split to get slices and seeds or crush for juice or to make sauce...wait it gets better..
field crops : rice, for those who love drinks saki, or vinager , who doesn't love a good chicken and rice dish?
speaking of field crops why not make dough for pizzas? or pasta. use the saucepan to make tomato sauce or soups and stews? cheese sauces? candy?
endless possibilitys really. sushi, more sweets and desserts with chocolate .
and my idea that started all this was to be able to dry spices, grind them up, place in a shaker like the pepper and have a rack either placed on the wall or on the floor to hold them,saves space in our kitchen cubbys for other things to cook.
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Headchef
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Re: spice rack and other ideas
Spice rack seems okay for the rest I would say Haven & Hearth is a MMORPG set in a fictional world inspired by Slavic and Germanic myth and legend.
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Saxony4
- Posts: 1896
- Joined: Mon Mar 12, 2012 2:38 am
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Re: spice rack and other ideas
Yea because things already in the game like hookahs and kebab are totally slavic/germanic.Headchef wrote:for the rest I would say Haven & Hearth is a MMORPG set in a fictional world inspired by Slavic and Germanic myth and legend.
loftar wrote:git da mony
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: spice rack and other ideas
Saxony4 wrote:Yea because things already in the game like hookahs and kebab are totally slavic/germanic.Headchef wrote:for the rest I would say Haven & Hearth is a MMORPG set in a fictional world inspired by Slavic and Germanic myth and legend.

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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: spice rack and other ideas
+1Headchef wrote:Saxony4 wrote:Yea because things already in the game like hookahs and kebab are totally slavic/germanic.Headchef wrote:for the rest I would say Haven & Hearth is a MMORPG set in a fictional world inspired by Slavic and Germanic myth and legend.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.