Toggle reign bonuses

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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tyrtix
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Toggle reign bonuses

Post by tyrtix »

I don't know other casual players and hermits that plays the game, but i know some, like me, don't like to get all the stuff from other people left around and, especially, not the reign bonuses that extends pretty much everywhere (really, reigns are too easy to expand i think) so why not making people have a choice to toggle on or off the reign bonus? It's a small thing but i think some players may like it.
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Aceb
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Re: Toggle reign bonuses

Post by Aceb »

If You dont want it, just ignore it exist and play your game.
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tyrtix
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Re: Toggle reign bonuses

Post by tyrtix »

Aceb wrote:If You dont want it, just ignore it exist and play your game.
except... i can't: i cannot forage on an area w/o getting, for example, the ql bonuses or the survival bonus, same for lp gained, you can just not go in covered areas... wich basically do not exist already at this time.
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Aceb
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Re: Toggle reign bonuses

Post by Aceb »

tyrtix wrote:
Aceb wrote:If You dont want it, just ignore it exist and play your game.
except... i can't: i cannot forage on an area w/o getting, for example, the ql bonuses or the survival bonus, same for lp gained, you can just not go in covered areas... wich basically do not exist already at this time.
Thus You want the server to be forced to go back and forth with math JUST FOR YOU. Hey, this animal quality is 110 instead of 100. Oh, wait You Toggled, so I must take back that extra bonus! Wait, You ment that forage should have lower quality? ?My bad, I will move it back.


Those things have little to no-impact on your game. The only problem for casual players might be speed of farm growth but nobody tells You to cut it right away.
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tyrtix
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Re: Toggle reign bonuses

Post by tyrtix »

Do skills and character maths are client side? i thought no... if they're server side, then there's nothing to move from server to client everytime, it should work exactly like the bonus from gilding, am i wrong?
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sabinati
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Re: Toggle reign bonuses

Post by sabinati »

literally everything is server side, the client just communicates
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stya
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Re: Toggle reign bonuses

Post by stya »

tyrtix wrote:I don't know other casual players and hermits that plays the game, but i know some, like me, don't like to get all the stuff from other people left around and, especially, not the reign bonuses that extends pretty much everywhere (really, reigns are too easy to expand i think) so why not making people have a choice to toggle on or off the reign bonus? It's a small thing but i think some players may like it.
- Go live in a cave, if possible on a remote small island, no buffs there.
- Did you ever build a single realm cairn to have an opinion on how easy realms are to expand?
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Tamalak
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Re: Toggle reign bonuses

Post by Tamalak »

+1 to the OP. When I started late game last world reign bonuses hurt my vibe. This world every single noob I've ever encountered has turned down my glorious assistance because they want to build themselves up from nothing, so I'm betting reign bonuses annoy them too. This would be easy to implement and hurt nobody.
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tewenami
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Re: Toggle reign bonuses

Post by tewenami »

Aceb wrote:
tyrtix wrote:
Aceb wrote:If You dont want it, just ignore it exist and play your game.
except... i can't: i cannot forage on an area w/o getting, for example, the ql bonuses or the survival bonus, same for lp gained, you can just not go in covered areas... wich basically do not exist already at this time.
Thus You want the server to be forced to go back and forth with math JUST FOR YOU. Hey, this animal quality is 110 instead of 100. Oh, wait You Toggled, so I must take back that extra bonus! Wait, You ment that forage should have lower quality? ?My bad, I will move it back.


Those things have little to no-impact on your game. The only problem for casual players might be speed of farm growth but nobody tells You to cut it right away.
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discospaceman
Posts: 174
Joined: Sun Jan 16, 2011 8:37 pm

Re: Toggle reign bonuses

Post by discospaceman »

..why wouldn't you want a quality bonus for foraged or killed animals again??

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