Add something like "overloaded" text to it when its over 100% or something.
Many people are very confused when their travel weariness is over 100%
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shubla
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Change to travel weariness

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jorb
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Re: Change to travel weariness
Seems small.
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MagicManICT
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Re: Change to travel weariness
Small can sometimes be the most meaningful of changes, especially when it conveys information.jorb wrote:Seems small.
I think a better means would be conveying what exactly that percentage means through some method so that people can glance at it and realize what their distance is... or something. Personally, I'd find "129% Travel Weariness" more meaningful than just being at 100% for 5 days (ok, probably not even close to accurate equality...) Either way, you're still going to get people not knowing what the numbers mean, but at least 129% conveys accurate information the players can use.
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