TL;DR: If you've played Maplestory2 or Mabinogi (or Archeage and some other titles that use it, even a simple minecraft mod that introduces it- that music system but for Hafen
Rather than using the currently key-to-note system that's a slight bit difficult to make songs with, instruments should be able to play songs from a 'song' script (made with parchment of course). Song scripts should support a base melody and a bunch of extra harmonies (Capped at a flat rate, or maybe the cap being determined by some skills/stats, i.e lore and charisma?).
The instruments can then either be played via the key-to-note system that exists right now, or "play a song" that draws the information from the parchment, and automatically plays the notes according to the MML script.
The current instruments that exist could easily be adapted to MML, and it would provide room to add new ones in the future.
Also, it would be very cute. Please consider.
-
Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
MML Support for musical instruments
Queen of a cold, dead land. Caretaker of the sprucecaps.
-
Bolotniy
- Posts: 4
- Joined: Sat Feb 02, 2019 10:24 am
Re: MML Support for musical instruments
good idea
-
Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: MML Support for musical instruments
+99999999999999999999999
It would be so nice. I think there are already some song scripts at the Wizard's tower, but it would be more fun if it was a built in part of the game. It would give one more use to parchments, making libraries even better.
It would be so nice. I think there are already some song scripts at the Wizard's tower, but it would be more fun if it was a built in part of the game. It would give one more use to parchments, making libraries even better.
❤Haven's most kawaii retarded ethot karen❤


-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: MML Support for musical instruments
I agree that instruments could work a lot better. Main issue seems to be of course the difficultness of playing them and lack of sounds.(only 3 octaves etc.)
Another problem is the delay, but all of these could be fixed by some score system or such.
Another problem is the delay, but all of these could be fixed by some score system or such.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: MML Support for musical instruments
I think one of the main issues this would present is that it'd require many new instruments to be implemented, but I'd honestly be satisfied with just the base instruments that already exist, and saving effort for new ones for later.
It's just too cute not to have, though. Especially if we got some sort of 'jam' system where multiple people can queue their scores together.
It's just too cute not to have, though. Especially if we got some sort of 'jam' system where multiple people can queue their scores together.
Queen of a cold, dead land. Caretaker of the sprucecaps.
-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: MML Support for musical instruments
I would love for music to be a real profession in this game
Selling song scrolls would be a neat thing
Selling song scrolls would be a neat thing
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

-
Agrik
- Posts: 269
- Joined: Wed Jan 27, 2016 4:41 pm
Re: MML Support for musical instruments
Sounds like scripted music vs live performance.