Is it possible to queue up several identical actions in a row....for example paving a large area. Can I just do something and click 5 squares in a line and then leave my character to pave all 5?
If not that exact method is there any other way of queueing actions up?
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Swordmage
- Posts: 124
- Joined: Fri Mar 26, 2010 3:48 am
Re: Queueing actions
In a word...
No.
If you try and start a second action, you generally interrupt the current one. The closest thing to a queue that I have seen is the craft all button.
No.
If you try and start a second action, you generally interrupt the current one. The closest thing to a queue that I have seen is the craft all button.
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Blxz
- Posts: 421
- Joined: Mon Apr 05, 2010 12:03 pm
Re: Queueing actions
Yeah, and shift-clicking materials in your inventory when adding to a building site or transferring to another container.... Nothing else, I wonder if its ever likely to be implemented? Would make walking through a forest easier as well.
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Queueing actions
Feel free to suggest it in the suggestion forum but make sure to use the search feature to see if anyone else has done so first.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Omniwar0801
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- Location: On the Run
Re: Queueing actions
Wait so are you saying that you can Shift click an item in your inventory and it will automatically be added to the building project at hand? if so thats pretty freakin awesome.
Edit: Former Lawspeaker of the cursed Tinsel Town
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Swordmage
- Posts: 124
- Joined: Fri Mar 26, 2010 3:48 am
Re: Queueing actions
If you are fueling a kiln or oven, you can pick up a stick and then shift-right click on the kiln/oven to load a stick from inventory (so with 3 sticks in inventory, you can pick up one, shift-right click 3 times, and end up with all 3 sticks in the oven). I haven't tried this yet for building sites.Omniwar0801 wrote:Wait so are you saying that you can Shift click an item in your inventory and it will automatically be added to the building project at hand? if so thats pretty freakin awesome.
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sabinati
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Re: Queueing actions
shift click will transfer from your inventory and the most recently opened container, the equipment window, or a build site. shift mousewheel will transfer things between your inventory and the most recently opened container.
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Omniwar0801
- Posts: 187
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- Location: On the Run
Re: Queueing actions
sabinati wrote:shift click will transfer from your inventory and the most recently opened container, the equipment window, or a build site. shift mousewheel will transfer things between your inventory and the most recently opened container.
So are you saying that they do the samething?
Edit: Former Lawspeaker of the cursed Tinsel Town
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sabinati
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Re: Queueing actions
they do the same thing, yes, but shift mousewheel only works on containers, not build sites (loftar, make it work on build sites please, thanks)
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Swordmage
- Posts: 124
- Joined: Fri Mar 26, 2010 3:48 am
Re: Queueing actions
When the mousewheel works, it is much faster to use since you don't need to click on each item (just put the cursor in the inventory window and roll one direction to add stuff and the other to remove) -- it doesn't know what you are interested in moving which can limit its usefulness. SHIFT-CTRL-wheel moves stuff highest quality first. I have used this successfully on various containers, seed bags, drying frames, and herbalist tables (so far).