100LP per tile?
also some kind of staff for faster movement would be awesome
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ctopolon4
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LP from map discovery
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Vigilance
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Re: LP from map discovery
sweet i'll program some nice explorer bots to mass day 1 of the world

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shubla
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Re: LP from map discovery
Or maybe discovering new map tiles should consume LP if you want to make maps from them!

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jorb
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Re: LP from map discovery
I have pushed for this before, but Lo-dawg wasn't game for technical reasons.
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Granger
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Re: LP from map discovery
This.Vigilance wrote:sweet i'll program some nice explorer bots to mass day 1 of the world
Stop doing that, please. This idea is bad, it boils down to day 1 crime alts.jorb wrote:I have pushed for this before,
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TurtleHermit
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Re: LP from map discovery
Is it really that much gain? I don't think so.
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jorb
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Re: LP from map discovery
Depends on how you do it.Granger wrote:Stop doing that, please. This idea is bad, it boils down to day 1 crime alts.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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Zentetsuken
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Re: LP from map discovery
even if it was something as small as lp per SG it would be cool to have the game counting "entering a new SG" as an event because they could also make experience events and interesting shit happen this way. Imagine you enter an SG and (under some random and non-exploitable circumstance) get a small exp event that spawns a rare and interesting local resource type thing in the SG. Or even something as mundane as a natural blueberry patch u kno, like just a fucking fun little extra immersive event spawning trigger.
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ctopolon4
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Re: LP from map discovery
but adding 200 hats with 100LP each was good idea? so hat collectors can spam village banners, after spawn fresh char at hf?Granger wrote:This idea is bad, it boils down to day 1 crime alts.
how much tiles can you in 1hr? 200? 20kLP per hr, good reward for good gameplay...
make here limit for bots like you made with killing bats
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vatas
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Re: LP from map discovery
This was fixed... at least in the w11 start.ctopolon4 wrote:but adding 200 hats with 100LP each was good idea? so hat collectors can spam village banners, after spawn fresh char at hf?Granger wrote:This idea is bad, it boils down to day 1 crime alts.
how much tiles can you in 1hr? 200? 20kLP per hr, when you have same from curio?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)

