more magic

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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ctopolon4
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more magic

Post by ctopolon4 »

atm we have:
mining
fishing
would be nice to have:
farming
hunting
cooking
butchering
chop
destroy
run
combat
heal
inventory size

also alchemy potions with same buffs would be great
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Vigilance
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Re: more magic

Post by Vigilance »

farming, ok
hunting, how?
cooking, how without makign cook credo suck?
butchering, why?
chopping, sure let me buff my suicide labor alts
destroy, why? no.
run, absolutely not
combat, absolutely not
healing, i guess sure
inventory size, how? no.
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ctopolon4
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Location: mom's basement

Re: more magic

Post by ctopolon4 »

Vigilance wrote:farming, ok
hunting, how?
cooking, how without makign cook credo suck?
butchering, why?
chopping, sure let me buff my suicide labor alts
destroy, why? no.
run, absolutely not
combat, absolutely not
healing, i guess sure
inventory size, how? no.
fishing and mining with magic gives alot resource with minimum time spended,
hunting, butchering = as credo bufs = animals takes more dmg, more meat from butchering
chopping , destroy = may take hours of tedium game = speed it up (alts shouldn't exist) and this https://youtu.be/K6fIyvNvpXU?t=383
run, combat = same thing (hours of timewaste)
30 min with magic = weekly stock (we need it not only at fishing and mining)
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Fostik
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Re: more magic

Post by Fostik »

Im not feeling any issues with working in the game, when you using proper tool.
Also any magic that can be used in combat will make this magic essential.
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ctopolon4
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Re: more magic

Post by ctopolon4 »

30 min of fishing with magic = 1800 food items
30 min of foraging = 128 food items - energy

30min of mining with magic = 1800 ore
30min for chopping trees and remove stumps = <30 trees removed
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Enjoyment_2
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Joined: Mon Oct 19, 2015 12:53 pm

Re: more magic

Post by Enjoyment_2 »

ctopolon4 wrote:atm we have:
mining
fishing
would be nice to have:
farming
hunting
cooking
butchering
chop
destroy
run
combat
heal
inventory size

also alchemy potions with same buffs would be great
what a solid and mature idea!.. but thx, no... try to play and be more specific next time
ctopolon4 wrote:30 min of fishing with magic = 1800 food items
30 min of foraging = 128 food items - energy

30min of mining with magic = 1800 ore
30min for chopping trees and remove stumps = <30 trees removed
and that's a pure lie

in sum that's a perfect example of how one should NOT post the ideas.
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wonder-ass
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Re: more magic

Post by wonder-ass »

Healing magic and a more fleshed out wound system that isnt just haha here is -10 agi goodluck.
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Lyrroth
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Re: more magic

Post by Lyrroth »

another stupid thread that just throwed random idea without even trying to expand as for why and what and how. i had to scroll severals posts to get some not even desirable answers.
Vigilance wrote:farming, ok
hunting, how?
cooking, how without makign cook credo suck?
butchering, why?
chopping, sure let me buff my suicide labor alts
destroy, why? no.
run, absolutely not
combat, absolutely not
healing, i guess sure
inventory size, how? no.
this is perfect example why some people or some threads should be limited until BASIC QUESTIONS could be answered without being asked its almost a grabbag thread
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vatas
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Re: more magic

Post by vatas »

http://www.havenandhearth.com/forum/vie ... 58&p=52372 I found this when searching for unrelated stuff. It's interesting read on how jorb envisioned the magic system at one point.
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Chris_Kross
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Location: USA

Re: more magic

Post by Chris_Kross »

You can add some alchemy potions, for example. I think it would be great.

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