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saltyfish
- Posts: 84
- Joined: Sat Jan 21, 2017 2:06 am
Woodsman's tunic
By comparing all shirts and materials needed to make them, it looks like woodsman's tunic gilding chances should be higher than linen or hem shirt. Like 40-45%.
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Woodsman's tunic
some kind of buff to this shirt is necessary

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Enjoyment_2
- Under curfew
- Posts: 592
- Joined: Mon Oct 19, 2015 12:53 pm
Re: Woodsman's tunic
the tunic is fine, I can ensure you (and I'm the one who knows about gilding).
But the whole clothing/gilding mechanic should be reviewed and heavily overhauled, because "let's put some random numbers and random affinities in both cloth and gilds" is too dumb/unfun/imbalance and removes a whole bunch of both gilds and clothes from use.
Sadly, devs aren't playing that hard to spend months on gildings so I doubt they can understand it, and thereby won't ever even look at it.
And if this topic will result in any changes with a tunic - it will be soooo bad for industry.
But the whole clothing/gilding mechanic should be reviewed and heavily overhauled, because "let's put some random numbers and random affinities in both cloth and gilds" is too dumb/unfun/imbalance and removes a whole bunch of both gilds and clothes from use.
Sadly, devs aren't playing that hard to spend months on gildings so I doubt they can understand it, and thereby won't ever even look at it.
And if this topic will result in any changes with a tunic - it will be soooo bad for industry.