I need help! I have uninstalled and reinstalled amber client and updated my computer but every time I go to login into my character to play it kicks me out at the character selection screen. I would love this to be fixed so i can continue playing
1.80.0.5fe4c30a
Windows 10 10.0 x64, 1.8.0_261 x86
Intel (Intel(R) HD Graphics) - 4.0.0 - Build 10.18.10.4358
java.lang.RuntimeException: Delayed error in resource gfx/terobjs/vehicle/coracle (v42), from forking source backed by HTTP res source (https://game.havenandhearth.com/hres/)
at haven.Resource$Pool$Queued.get(Resource.java:405)
at haven.Resource$Pool$Queued.get(Resource.java:374)
at haven.Session$CachedRes$Ref.get(Session.java:124)
at haven.Session$CachedRes$Ref.get(Session.java:117)
at haven.ResDrawable.getres(ResDrawable.java:100)
at haven.Gob.getres(Gob.java:717)
at haven.LocalMiniMap.drawicons(LocalMiniMap.java:200)
at haven.LocalMiniMap.draw(LocalMiniMap.java:471)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.MinimapWnd.draw(MinimapWnd.java:288)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.GameUI.draw(GameUI.java:786)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:648)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Unknown material part name: masknorm
at haven.Material$NewMat.cons(Material.java:524)
at haven.Material$NewMat.cons(Material.java:506)
at haven.Resource.load(Resource.java:1508)
at haven.Resource.access$600(Resource.java:43)
at haven.Resource$Pool.handle(Resource.java:454)
at haven.Resource$Pool.access$1100(Resource.java:351)
at haven.Resource$Pool$Loader.run(Resource.java:607)
... 1 more
Suppressed: haven.Resource$LoadException: Wrong res version (39 != 42)
at haven.Resource.load(Resource.java:1499)
... 5 more
Suppressed: haven.Resource$LoadException: Load error in resource gfx/terobjs/vehicle/coracle(v42), from local res source
at haven.Resource$Pool.handle(Resource.java:466)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/terobjs/vehicle/coracle
at haven.Resource$JarSource.get(Resource.java:255)
at haven.Resource$Pool.handle(Resource.java:450)
... 3 more
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mavricrose
- Posts: 2
- Joined: Tue Jan 30, 2018 7:24 am
Amber et al resource issue attempts
Last edited by MagicManICT on Fri Aug 14, 2020 7:55 am, edited 1 time in total.
Reason: Updated title to more appropriate name
Reason: Updated title to more appropriate name
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Enjoyment_2
- Under curfew
- Posts: 592
- Joined: Mon Oct 19, 2015 12:53 pm
Re: login bug (Jorb)
mavricrose wrote:I have uninstalled and reinstalled amber client
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captainmorgan
- Posts: 92
- Joined: Wed Sep 27, 2017 11:28 am
Re: login bug (Jorb)
Amber client hasn't caught up with the new rendering engine, or something like that.
http://www.havenandhearth.com/forum/vie ... 2f#p864781
http://www.havenandhearth.com/forum/vie ... 2f#p864781
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: login bug (Jorb)
https://gofile.io/d/AuSiEC
Make sure you extract to C:\Users\XXXXX\AppData\Roaming\Haven and Hearth
If you use win10 like me you have to check "show hidden" to see AppData folder (under View from top bar of Windows Explorer)
Known missing files:
*Found village UI (causes crash when you click dried but not-yet-founded Idol and collide with it)
*Some types of dugout (variable materials, Beech works.)
I highly recommend not entering dungeons due to most likely missing files (I've re-installed my OS since the I did Dungeons) and general high-risk nature of them.
Make sure you extract to C:\Users\XXXXX\AppData\Roaming\Haven and Hearth
If you use win10 like me you have to check "show hidden" to see AppData folder (under View from top bar of Windows Explorer)
Known missing files:
*Found village UI (causes crash when you click dried but not-yet-founded Idol and collide with it)
*Some types of dugout (variable materials, Beech works.)
I highly recommend not entering dungeons due to most likely missing files (I've re-installed my OS since the I did Dungeons) and general high-risk nature of them.
Last edited by vatas on Thu Aug 13, 2020 8:05 am, edited 1 time in total.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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pitchkor
- Posts: 49
- Joined: Sat Aug 29, 2015 1:52 pm
Re: login bug (Jorb)
i click on link and downloaded, and extract into folder but still getting below error
1.80.0.5fe4c30a
Windows 10 10.0 x64, 1.8.0_261 x86
NVIDIA Corporation (GeForce GTX 1060 6GB/PCIe/SSE2) - 4.6.0 NVIDIA 432.00
java.lang.RuntimeException: Delayed error in resource gfx/terobjs/vehicle/dugout (v50), from forking source backed by HTTP res source (https://game.havenandhearth.com/hres/)
at haven.Resource$Pool$Queued.get(Resource.java:405)
at haven.Resource$Pool$Queued.get(Resource.java:374)
at haven.Session$CachedRes$Ref.get(Session.java:124)
at haven.Session$CachedRes$Ref.get(Session.java:117)
at haven.ResDrawable.getres(ResDrawable.java:100)
at haven.Gob.getres(Gob.java:717)
at haven.LocalMiniMap.drawicons(LocalMiniMap.java:200)
at haven.LocalMiniMap.draw(LocalMiniMap.java:471)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.MinimapWnd.draw(MinimapWnd.java:288)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.GameUI.draw(GameUI.java:786)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:648)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Unknown material part name: masknorm
at haven.Material$NewMat.cons(Material.java:524)
at haven.Material$NewMat.cons(Material.java:506)
at haven.Resource.load(Resource.java:1508)
at haven.Resource.access$600(Resource.java:43)
at haven.Resource$Pool.handle(Resource.java:454)
at haven.Resource$Pool.access$1100(Resource.java:351)
at haven.Resource$Pool$Loader.run(Resource.java:607)
... 1 more
Suppressed: haven.Resource$LoadException: Wrong res version (49 != 50)
at haven.Resource.load(Resource.java:1499)
... 5 more
Suppressed: haven.Resource$LoadException: Load error in resource gfx/terobjs/vehicle/dugout(v50), from local res source
at haven.Resource$Pool.handle(Resource.java:466)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/terobjs/vehicle/dugout
at haven.Resource$JarSource.get(Resource.java:255)
at haven.Resource$Pool.handle(Resource.java:450)
... 3 more
1.80.0.5fe4c30a
Windows 10 10.0 x64, 1.8.0_261 x86
NVIDIA Corporation (GeForce GTX 1060 6GB/PCIe/SSE2) - 4.6.0 NVIDIA 432.00
java.lang.RuntimeException: Delayed error in resource gfx/terobjs/vehicle/dugout (v50), from forking source backed by HTTP res source (https://game.havenandhearth.com/hres/)
at haven.Resource$Pool$Queued.get(Resource.java:405)
at haven.Resource$Pool$Queued.get(Resource.java:374)
at haven.Session$CachedRes$Ref.get(Session.java:124)
at haven.Session$CachedRes$Ref.get(Session.java:117)
at haven.ResDrawable.getres(ResDrawable.java:100)
at haven.Gob.getres(Gob.java:717)
at haven.LocalMiniMap.drawicons(LocalMiniMap.java:200)
at haven.LocalMiniMap.draw(LocalMiniMap.java:471)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.MinimapWnd.draw(MinimapWnd.java:288)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.GameUI.draw(GameUI.java:786)
at haven.Widget.draw(Widget.java:726)
at haven.Widget.draw(Widget.java:731)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:648)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Unknown material part name: masknorm
at haven.Material$NewMat.cons(Material.java:524)
at haven.Material$NewMat.cons(Material.java:506)
at haven.Resource.load(Resource.java:1508)
at haven.Resource.access$600(Resource.java:43)
at haven.Resource$Pool.handle(Resource.java:454)
at haven.Resource$Pool.access$1100(Resource.java:351)
at haven.Resource$Pool$Loader.run(Resource.java:607)
... 1 more
Suppressed: haven.Resource$LoadException: Wrong res version (49 != 50)
at haven.Resource.load(Resource.java:1499)
... 5 more
Suppressed: haven.Resource$LoadException: Load error in resource gfx/terobjs/vehicle/dugout(v50), from local res source
at haven.Resource$Pool.handle(Resource.java:466)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/terobjs/vehicle/dugout
at haven.Resource$JarSource.get(Resource.java:255)
at haven.Resource$Pool.handle(Resource.java:450)
... 3 more
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: login bug (Jorb)
You have a dugout made of materials I had not seen, and those weren't downloaded to cache. You can try destroying or hiding the dugout with default client. The files should have .res for a Dugout made of Beech at least.
(Tip: You can saw/chop a Beech log up to 90% and then carve dugout, to not waste wood.)
(Tip: You can saw/chop a Beech log up to 90% and then carve dugout, to not waste wood.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
LtTurtleshot
- Posts: 92
- Joined: Sat May 12, 2018 1:42 am
Re: login bug (Jorb)
Getting an error too, 3.21.0.9cae9d8f
Windows 10 10.0 x64, 1.8.0_261 x86
ATI Technologies Inc. (AMD Radeon HD 7660G) - 4.4.13417 Compatibility Profile Context 15.301.1901.0
java.lang.NoSuchMethodError: haven.TexR.tex()Lhaven/TexL;
at Fac.<clinit>(carpet.cjava:8)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at haven.Sprite$FactMaker.make(Sprite.java:60)
at haven.Sprite$FactMaker.make(Sprite.java:57)
at haven.Resource$CodeEntry.lambda$get$0(Resource.java:1377)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Resource$CodeEntry.get(Resource.java:1374)
at haven.Resource.getcode(Resource.java:1212)
at haven.Sprite.create(Sprite.java:134)
at haven.ResDrawable.init(ResDrawable.java:71)
at haven.ResDrawable.setup(ResDrawable.java:76)
at haven.Gob.setup(Gob.java:646)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.add(RenderList.java:255)
at haven.MapView.addgob(MapView.java:690)
at haven.MapView$Gobs$GobSet.setup(MapView.java:767)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.add(RenderList.java:255)
at haven.MapView$Gobs.setup(MapView.java:911)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.add(RenderList.java:255)
at haven.MapView.setup(MapView.java:1018)
at haven.PView$1.setup(PView.java:205)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.setup(RenderList.java:205)
at haven.PView.draw(PView.java:229)
at haven.MapView.draw(MapView.java:1476)
at haven.Widget.draw(Widget.java:743)
at haven.Widget.draw(Widget.java:748)
at haven.GameUI.draw(GameUI.java:856)
at haven.Widget.draw(Widget.java:743)
at haven.Widget.draw(Widget.java:748)
at haven.RootWidget.draw(RootWidget.java:66)
at haven.UI.draw(UI.java:153)
at haven.HavenPanel.rootdraw(HavenPanel.java:347)
at haven.HavenPanel.run(HavenPanel.java:646)
at java.lang.Thread.run(Unknown Source)
Windows 10 10.0 x64, 1.8.0_261 x86
ATI Technologies Inc. (AMD Radeon HD 7660G) - 4.4.13417 Compatibility Profile Context 15.301.1901.0
java.lang.NoSuchMethodError: haven.TexR.tex()Lhaven/TexL;
at Fac.<clinit>(carpet.cjava:8)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at haven.Sprite$FactMaker.make(Sprite.java:60)
at haven.Sprite$FactMaker.make(Sprite.java:57)
at haven.Resource$CodeEntry.lambda$get$0(Resource.java:1377)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Resource$CodeEntry.get(Resource.java:1374)
at haven.Resource.getcode(Resource.java:1212)
at haven.Sprite.create(Sprite.java:134)
at haven.ResDrawable.init(ResDrawable.java:71)
at haven.ResDrawable.setup(ResDrawable.java:76)
at haven.Gob.setup(Gob.java:646)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.add(RenderList.java:255)
at haven.MapView.addgob(MapView.java:690)
at haven.MapView$Gobs$GobSet.setup(MapView.java:767)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.add(RenderList.java:255)
at haven.MapView$Gobs.setup(MapView.java:911)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.add(RenderList.java:255)
at haven.MapView.setup(MapView.java:1018)
at haven.PView$1.setup(PView.java:205)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.setup(RenderList.java:205)
at haven.PView.draw(PView.java:229)
at haven.MapView.draw(MapView.java:1476)
at haven.Widget.draw(Widget.java:743)
at haven.Widget.draw(Widget.java:748)
at haven.GameUI.draw(GameUI.java:856)
at haven.Widget.draw(Widget.java:743)
at haven.Widget.draw(Widget.java:748)
at haven.RootWidget.draw(RootWidget.java:66)
at haven.UI.draw(UI.java:153)
at haven.HavenPanel.rootdraw(HavenPanel.java:347)
at haven.HavenPanel.run(HavenPanel.java:646)
at java.lang.Thread.run(Unknown Source)
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: login bug (Jorb)
Can't say for sure, but Silver fir dugout might work because I don't crash when seeing Silver fir stumps. If this is the case, only dugouts made from wood that I haven't seen at all would cause crashing.
In that case, please report what type of wood the dugout is made of (just provide screenshot if you don't recognize.)
In that case, please report what type of wood the dugout is made of (just provide screenshot if you don't recognize.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
LtTurtleshot
- Posts: 92
- Joined: Sat May 12, 2018 1:42 am
Re: login bug (Jorb)
My error doesn't mention any specific item though, but it seems like it's whenever I go near a chinese base, weirdly. Your client is racist? 
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Amber et al resource issue attempts
Moved this to the Wizards' Tower as it's purely about getting Amber working, at least temporarily, until other issues are resolved.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.