hunter credo grants you +20mm
you can gain this benefit and die without completing the credo, which will set your MM to around 10ish
then you can bury your corpse and you'll regain even more MM
then you can start the credo again and it will bump up your MM even more, rinse and repeat
can be applied to any credo that does the same, but hunter is the most abuseable as the benefit is the very first benefit, and is much larger.
most abuseable by just making an alt first to spam kill over and over and raise their mm for, as 10k lp is very much cheaper than the cost to raise MM higher.
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
credo can be abused for extremely high MM
Queen of a cold, dead land. Caretaker of the sprucecaps.
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RedSkies
- Posts: 105
- Joined: Sat Dec 10, 2016 5:59 am
Re: credo can be abused for extremely high MM
You're right, you can do this to gain levels. However, the amount gained will eventually become equal to the amount lost, as you only regain 60% from your previous character. This means that the total possible LP you can gain from this method is finite, as demonstrated below.
Is this still a problem? Maybe. But a minor one at most in my opinion. Burial changes mean you can now achieve 40 MM (~41K LP value) in probably 4ish hrs. Is that worth it?
--------------------------------
Case 1: You spawn, gain 10K LP, start hunter's credo, complete the first level for +20 MM, die & burry body for 60% of that back, and repeat.

Math used:

n=generation
Case 2: You spawn, gain 10K LP, dump it into stats/skills, die & burry body for 60% of that back, and repeat.

Math used:
Total_LP =
n=generation
Is this still a problem? Maybe. But a minor one at most in my opinion. Burial changes mean you can now achieve 40 MM (~41K LP value) in probably 4ish hrs. Is that worth it?
--------------------------------
Case 1: You spawn, gain 10K LP, start hunter's credo, complete the first level for +20 MM, die & burry body for 60% of that back, and repeat.

Math used:

n=generation
Case 2: You spawn, gain 10K LP, dump it into stats/skills, die & burry body for 60% of that back, and repeat.

Math used:
Total_LP =

n=generation
jorb wrote:I hereby forbid you from using it.