I didnt know where else to post this.
Why does this game hate NPCs? as far as i know there are three in the game. lol the very beggingin in the primordial ooze room.
After that its all people. Now this is cool and all and beisdes the thread about Currency i dont really see a need for NPCs but this is my First MMO with out NPCs
So i was just wondering. why?
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Omniwar0801
- Posts: 187
- Joined: Sat Apr 03, 2010 6:16 pm
- Location: On the Run
Non Played Characters (NPCs)
Edit: Former Lawspeaker of the cursed Tinsel Town
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Escaleone
- Posts: 102
- Joined: Sun Mar 21, 2010 9:31 pm
Re: Non Played Characters (NPCs)
I presume it just ruins the mood of a do-it-yourself survivalist game to have NPCs around hogging land/altering the economy/etc.
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Omniwar0801
- Posts: 187
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- Location: On the Run
Re: Non Played Characters (NPCs)
This is no offence to you But i really hope your not the only one who posts here i want to know from someone who has been playing since at least world 2 why NPCs are so hated.
lol i was looking for a more indepth answer and then you answered is so simply.
Buzz kill
lol i was looking for a more indepth answer and then you answered is so simply.
Buzz kill
Edit: Former Lawspeaker of the cursed Tinsel Town
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Nosey
- Posts: 4
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Re: Non Played Characters (NPCs)
But that's a perfectly logical answer. What else were you looking for?
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Zamte
- Posts: 526
- Joined: Sun Apr 04, 2010 2:12 am
Re: Non Played Characters (NPCs)
That's the answer you're going to get from everyone most likely. The game is largely based on the idea that you're entering a land that's uninhabited and wild, and it's your job to tame it and carve out a living for yourself. Having computer controlled players and towns around would make it feel more like you're entering a world already established.
This world is harsh and unforgiving, and the lack of NPCs reinforces that. If you meet anybody, it's because they're here scraping together whatever it takes to succeed, just like you are.
This world is harsh and unforgiving, and the lack of NPCs reinforces that. If you meet anybody, it's because they're here scraping together whatever it takes to succeed, just like you are.
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DatOneGuy
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Re: Non Played Characters (NPCs)
I don't understand why youwould want NPCs.
If you want a typical MMO there are plenty, this MMO is supposed to be hard, there is no handholding, or shouldn't be, and NPCs at all ruin everything (except in the beginning area obviously).
If you want a typical MMO there are plenty, this MMO is supposed to be hard, there is no handholding, or shouldn't be, and NPCs at all ruin everything (except in the beginning area obviously).
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RongoMatane
- Posts: 87
- Joined: Thu Apr 08, 2010 12:38 am
Re: Non Played Characters (NPCs)
This is quite funnyOmniwar0801 wrote:After that its all people. Now this is cool and all and beisdes the thread about Currency i dont really see a need for NPCs but this is my First MMO with out NPCs
So i was just wondering. why?
You have asserted that there is no need for NPCs and that this is cool. And your next question is, why there aren't NPCs?
Finally you expect an extreme complex answer?! This looks really strange to me
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Omniwar0801
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- Location: On the Run
Re: Non Played Characters (NPCs)
ok stop the presses yes i think tht it is cool that there are no NPCs but that doesnt answer why there isnt any. Just because one persone thinks something is cools doesnt make it so.
Example i think it would be cool if i could lock the door on my house. Yet it is not so.
but thank you for the answer
Example i think it would be cool if i could lock the door on my house. Yet it is not so.
but thank you for the answer
This is more of what i was looking for.Zamte wrote:That's the answer you're going to get from everyone most likely. The game is largely based on the idea that you're entering a land that's uninhabited and wild, and it's your job to tame it and carve out a living for yourself. Having computer controlled players and towns around would make it feel more like you're entering a world already established.
This world is harsh and unforgiving, and the lack of NPCs reinforces that. If you meet anybody, it's because they're here scraping together whatever it takes to succeed, just like you are.
Edit: Former Lawspeaker of the cursed Tinsel Town
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Pyre
- Posts: 85
- Joined: Mon Mar 22, 2010 6:21 am
- Location: Canada
Re: Non Played Characters (NPCs)
There's lots, the level X ones always try to eat my face when I'm out scrounging for string.
Heh, more seriously though, yeah this probably takes it for the least NPCs, but that's ok it kinda seems to fit the bill. Only thing I can really compare this to is WURM which had rudimentary npcs, really just stationary vendors, pants on head retarded tower guards (more like friendly/unfriendly mobs) and noob guides/feeders.
I can't honestly say I mind the lack of them though, I mean face it in most MMOs it's not like you get oscar worthy performances out of them anyways so not much to miss.
Heh, more seriously though, yeah this probably takes it for the least NPCs, but that's ok it kinda seems to fit the bill. Only thing I can really compare this to is WURM which had rudimentary npcs, really just stationary vendors, pants on head retarded tower guards (more like friendly/unfriendly mobs) and noob guides/feeders.
I can't honestly say I mind the lack of them though, I mean face it in most MMOs it's not like you get oscar worthy performances out of them anyways so not much to miss.
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Swabian
- Posts: 18
- Joined: Mon Feb 08, 2010 7:41 am
Re: Non Played Characters (NPCs)
Following you logic, the reason that pink phallic like unicorns are not in the game is that the developers hate them? Just because they are not in the game, does not mean they are hated. It might mean they are unnecessary, which seems more like the case.
Evidently, apparently some people like talking to programs rather than real people.
Evidently, apparently some people like talking to programs rather than real people.