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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
pushout(?) bug
Went afk and almost died to starvation. Rly common bug
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: pushout(?) bug
ELI5: When you set a movement vector past an object with the right distance and angle, character will run in place indefinitely until another command is given or client disconnects.
Can confirm that I've been able to produce this as well, thought of it as an edge case that shouldn't really effect regular gameplay.
But yes, still a bug.
Can confirm that I've been able to produce this as well, thought of it as an edge case that shouldn't really effect regular gameplay.
But yes, still a bug.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am




