Crossroads - 'spawn radius'

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DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Crossroads - 'spawn radius'

Post by DatOneGuy »

Does anyone know the spawn radius of the crossroads, so that I could figure out how far away from a palisade is 'safe'?
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Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Crossroads - 'spawn radius'

Post by Granger »

About 1 screen should do the trick to be sure.

But to stop the teleport somewhere you don't want to be madness the crossroads should work like HFs: you spawn directly on them and from there walk away.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Crossroads - 'spawn radius'

Post by DatOneGuy »

Ah I have quite a small area...

Since I didn't get a reply for a while and had to leave, I built it 3 tiles in from either direction, hoping it works well and I don't get 'gate hopped'.

Thank you for the answer though, now I know for my town :P
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