Unexpected non-local exit

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axus
Posts: 148
Joined: Thu Nov 18, 2021 4:22 pm

Unexpected non-local exit

Post by axus »

New crash! Happened when i set down a rowboat in village.

Code: Select all

java.lang.Error: Unexpected non-local exit
	at haven.RUtils.readd(RUtils.java:78)
	at haven.SkelSprite.chparts(SkelSprite.java:187)
	at haven.SkelSprite.update(SkelSprite.java:253)
	at haven.SkelSprite.update(SkelSprite.java:263)
	at haven.ResDrawable$$cres.apply(ResDrawable.java:113)
	at haven.OCache$GobInfo.apply(OCache.java:388)
	at haven.Loader.lambda$defer$0(Loader.java:240)
	at haven.Loader$Future.run(Loader.java:71)
	at haven.Loader$Future.access$400(Loader.java:42)
	at haven.Loader.loop(Loader.java:202)
	at java.base/java.lang.Thread.run(Thread.java:1583)
	Suppressed: haven.render.RenderTree$SlotRemoved: adding #<statenode #<vmat 0 [#<composed [#<composed [#<composed [#<composed [haven.Light$PhongLight@6105eea0, #<texdraw #<texr gfx/terobjs/trees/buckthorn-tex(2)>>, #<texclip #<texr gfx/terobjs/trees/buckthorn-tex(2)>>, haven.Light$CelShade@3d4be217]>, haven.resutil.OverTex@9deb4ae]>, #<composed [haven.Light$PhongLight@4275d39, #<texdraw #<texr gfx/terobjs/trees/spruce-tex(2)>>, #<texclip #<texr gfx/terobjs/trees/spruce-tex(2)>>, haven.Light$CelShade@3d4be217]>]>, #<composed [#<nil>, #<nil>]>]>, #<nil>]>>
		at haven.render.RenderTree$TreeSlot.add(RenderTree.java:479)
		at haven.render.RenderTree$TreeSlot.add(RenderTree.java:410)
		at haven.render.RenderTree$Slot.add(RenderTree.java:385)
		at haven.SkelSprite.parts(SkelSprite.java:90)
		at haven.RUtils.readd(RUtils.java:68)
		... 10 more
Caused by: haven.render.RenderTree$SlotRemoved: adding #<statenode #<vmat -1 [#<composed [haven.Material$$maskcol$$Lambda/0x00000146df31fd60@6d6613b7, haven.RenderedNormals$$maskcol$$Lambda/0x00000146df325ee8@406a852e, #<order flat 990>]>, #<nil>]@gfx/terobjs/vehicle/rowboat>>
	at haven.render.RenderTree$TreeSlot.add(RenderTree.java:479)
	at haven.render.RenderTree$TreeSlot.add(RenderTree.java:410)
	at haven.render.RenderTree$Slot.add(RenderTree.java:385)
	at haven.SkelSprite.parts(SkelSprite.java:90)
	at haven.RUtils.readd(RUtils.java:75)
	... 10 more

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