Hi!
I'm quite new to modding. This is actually my first attempt to write some scripts in HnH and I'm looking for something specific, which is an object dictionary. I'd like to know which objects are in the game (like "gfx/terobjs/stockpile-board" or similiar). I'm struggling to find those. Any other knowledge database will be much also appreciated (like purus documentantion or any documentation at all lol).
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Mortis123
- Posts: 37
- Joined: Sun Jan 30, 2011 3:07 pm
Re: Looking for object dictionary
Bump, looking for the same 
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rfxDarth
- Posts: 101
- Joined: Tue Mar 09, 2010 4:13 pm
Re: Looking for object dictionary
It's far from complete, but here's a dump of a cache folder from my client that I've been sprucecapping around with. There are some duplicates with _v[something] but I'm too lazy to clear them out.
https://pastebin.com/raw/unPhXn4y
There is no way to get a complete list of resources as the game provides names only when they are necessary, oftentimes after the fact which makes coding scripts total pain.
If it's only images that you're after, you might try to bruteforce https://www.havenandhearth.com/mt/r/ url's, for example like https://www.havenandhearth.com/mt/r/gfx ... s/stoneaxe
... or threaten loftar with doing this to force him to release the database.
https://pastebin.com/raw/unPhXn4y
There is no way to get a complete list of resources as the game provides names only when they are necessary, oftentimes after the fact which makes coding scripts total pain.
If it's only images that you're after, you might try to bruteforce https://www.havenandhearth.com/mt/r/ url's, for example like https://www.havenandhearth.com/mt/r/gfx ... s/stoneaxe
... or threaten loftar with doing this to force him to release the database.