OK so if they needed two servers, here are the steps:
Create "Server C" which has a large map, but don't open it
Put the west half of the map on "Server A".
Put the east half of the map on "Server B".
Launch with "Server A", and be ready to open "Server B" if needed.
Once winter hits and the population drops, copy everything that was built on A and B onto C, and use only "Server C".
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: How to multi-server
I really don't doubt into our devs technical skills but Server C will be w17 - 100% ;p
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axus
- Posts: 148
- Joined: Thu Nov 18, 2021 4:22 pm
Re: How to multi-server
Yeah asking them to test a plan for server merge to execute 30 hours from now isn't gonna happen 
Was just thinking they could limit logins to just Steam accounts, until the demand decreases enough
Was just thinking they could limit logins to just Steam accounts, until the demand decreases enough
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: How to multi-server
This is exactly what we need imo and its is really really good idea. Most of connections will be from bots and multi characters early in the world.axus wrote:Yeah asking them to test a plan for server merge to execute 30 hours from now isn't gonna happen
Was just thinking they could limit logins to just Steam accounts, until the demand decreases enough
