Pretty self explanitory...
You should make it so you can name your batches of wine you make..
kind of like how you name keys.
so when you bottle the wine it could say... "(wine name here)" Wine. or something.
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Resture
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burgingham
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Re: Wine Naming.
Especially interesting with the reoccuring ideas of aging wines and getting different types of it. You could assign like date and name then.
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ImpalerWrG
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Re: Wine Naming.
How about combining parchment & string to make a modest number of 'Labels' that could be applied to any object in-order to 'name' it. Just drop a label on an item and pop-up opens for the message to be entered. The object now the message displayed in mouse-over just like a Key. But the labels message is permanent unlike a key, though the label itself can be removed with a "Remove Label' option also on the Radial menu, this permanently removes and destroys the label after which a new label can be applied.
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ThirdEmperor
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Re: Wine Naming.
Within three days of implementation everything will be called dick.
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Potjeh
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DatOneGuy
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Re: Wine Naming.
Only if we could name cheese.ThirdEmperor wrote:Within three days of implementation everything will be called dick.
"My dick cheese gives 200 str, 260 if you add pepper!"
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Flame
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Re: Wine Naming.
"FlameCrap Wine" You drink a inch, you'll never retry.
I love this useless idea. XD
I love this useless idea. XD
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Blxz
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Re: Wine Naming.
Combine it with boneglue though. Much better idea than string. Maybe 1 boneglue and a piece of parchment does 10 labels? Its abitrary but will need to be balanced to the value and relative difficulty of making bone glue with the percieved value of a label.
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Sarge
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Re: Wine Naming.
Or bee's waxBlxz wrote:Combine it with boneglue though. Much better idea than string. Maybe 1 boneglue and a piece of parchment does 10 labels? Its abitrary but will need to be balanced to the value and relative difficulty of making bone glue with the percieved value of a label.
factnfiction101 wrote:^I agree with this guy.
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sabinati
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Re: Wine Naming.
i like jackard's ideas about dynamic naming based on the crafting process or whatever better