cellars

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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theTrav
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Joined: Fri May 29, 2009 11:25 pm

cellars

Post by theTrav »

Talvara gave me an idea for cellars.

1 - Disable building houses in houses because it's a bit TARDIS.

2 - Allow building of cellars in houses (only in houses) make it take a bunch of stone and maybe some wooden boards for supports and work as a ladder/stairs that operates similarly to mine entrances and will take you down to a new room in your house.

Maybe limit to 1 cellar per house room to stop things getting too crazy
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sami1337
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Re: cellars

Post by sami1337 »

Wow that sounds cool.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
Vanigo
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Re: cellars

Post by Vanigo »

theTrav wrote:1 - Disable building houses in houses because it's a bit TARDIS.
You can still do that? I thought that was fixed already.
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Ferinex
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Re: cellars

Post by Ferinex »

theTrav wrote:TARDIS
I love Dr. Who. I see no problem.
i guess they never miss huh
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loftar
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Re: cellars

Post by loftar »

Yes, we will mostly likely implement cellars, sooner or later. I can't really tell if it'll be coming soon or not, though.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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