I had a single traveller's sack equipped. I attempted to chop blocks from a log.
Instead of my belt simply putting an axe into my other hand, it first complained that the traveller's sack needed to be empty to be unequipped.
This is of course a trivial bug, but given recent changes to belt behaviour, I'm guessing it's a recent introduction.
Note: seen with ender client, not the default one, but I doubt belts or their error messages are implemented in the client. (If they were, a random user could code themselves a bazillion slot belt, or otherwise abuse the system.)
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catgode
- Posts: 36
- Joined: Tue Sep 10, 2019 9:31 pm
- Location: Stonehut
Re: Belt complains about travellers sack
Try moving the tsack to the other hand
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Belt complains about travellers sack
This is a valid complaint, but for now-
Allegedly, these issues can be alleviated by holding the sack in left-hand slot, because all auto-swap blindly tries to go into the right-hand slot.
Allegedly, these issues can be alleviated by holding the sack in left-hand slot, because all auto-swap blindly tries to go into the right-hand slot.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)