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fatkidjoe
- Posts: 4
- Joined: Sat Jan 30, 2010 4:10 am
when to start fighting foxes
so here i am with leather armor quality ten...poormans gloves, leather pants, leather body armor, and boots. i have a axe and want to kill a fox but im not sure if i am prepared with certain skills such as melee or strength. does anyone know a certian lvl you have to be to kill a fox? fyi i have unarmed combat,brawling, and militia training
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: when to start fighting foxes
I must start by saying I have no experience with melee whatsoever, and havent fought foxes with UA for ages.
I think 30 melee is safe for fighting a lvl 5 (V) or something fox, or 20 if you understand the combat system yet.
Bottom line: You'd better get Marksman if you're new
Nah, kidding, its your choice,.. search around the forums for some good guides.
I think 30 melee is safe for fighting a lvl 5 (V) or something fox, or 20 if you understand the combat system yet.
Bottom line: You'd better get Marksman if you're new
Nah, kidding, its your choice,.. search around the forums for some good guides.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: when to start fighting foxes
30ish sounds about right. Practice on ants first, to get a hang of the combat system.
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Kolazonta
- Posts: 20
- Joined: Thu May 13, 2010 1:54 pm
Re: when to start fighting foxes
Hm... and maybe could you help us with a little of tactics? What works vs foxes?
dash,dash,dash,dash,chop ? Or another moves?
dash,dash,dash,dash,chop ? Or another moves?
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Semis
- Posts: 2
- Joined: Mon May 24, 2010 9:09 am
Re: when to start fighting foxes
Haha Box em in and shoot them in the ass with your sling 
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Kolazonta
- Posts: 20
- Joined: Thu May 13, 2010 1:54 pm
Re: when to start fighting foxes
Well... great, we already know that, sling is better, but we were asking about MELEE.
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Semis
- Posts: 2
- Joined: Mon May 24, 2010 9:09 am
Re: when to start fighting foxes
No No, I know. Im just saying :p But honestly I have NO xp with the combat system in teh game. I do know that you should grind a crap load into all the combat and sub-combat still and get all your maneuvers before going out on a fox. Like every one is saying take on the ants. Hell, you can even eat the ant soldiers for a STR buff dood.
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exewu
- Posts: 429
- Joined: Sun Mar 28, 2010 1:42 am
Re: when to start fighting foxes
Dash *26, knock of opportunity *4 (or 5 ? I forgot), valerous strike*1
Build up more IP if you can't kill it in one hit
(I would use jump though or call down the thunder from a boat :p)
Build up more IP if you can't kill it in one hit
(I would use jump though or call down the thunder from a boat :p)
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: when to start fighting foxes
Dash sucks. Use charge for init, slide for defence and flex for offence. If your skill is low you may have to use dash to get the 6 init it takes to use flex, but after that switch to charge.
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: when to start fighting foxes
If you are unsure of how much damage to the enemies' defense bar your skill level will make, then rather use sting as your first hit attempt, since valorious drain less enemy defense. You use valorious when you know you will be applying the hit that kills.exewu wrote:Dash *26, knock of opportunity *4 (or 5 ? I forgot), valerous strike*1
Build up more IP if you can't kill it in one hit
(I would use jump though or call down the thunder from a boat :p)
I find there are times when dash is not bad at all. Dash is slower than charge, but charge consumes your defense. Judging the situation, for me, determines which I will use and sometimes it is both.Potjeh wrote:Dash sucks. Use charge for init, slide for defence and flex for offence. If your skill is low you may have to use dash to get the 6 init it takes to use flex, but after that switch to charge.
factnfiction101 wrote:^I agree with this guy.