A similar suggestion has already been suggested in the topic for the latest update but went relatively unnoticed. Now that things decay when outdoors I think its important that there be an easy way to tell what needs repairing at a glance. Currently we need to try and repair everything one after another and this is more than tedious. I can however understand that the idea of creating new graphics for the levels of decay might not please Jorb and so I suggest that while the cursor is in repair/destroy mode it displays a tooltip with the health % while over an object.
Edit: Seems Rift made a very similar suggestion to mine while I was writing this one.
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Vattic
- Posts: 232
- Joined: Sat May 30, 2009 1:47 am
- Location: United Kingdom
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: Visual indication of damage
A simple solution would be to change the hue of red in an object more prominent as it becomes damaged, at 50% it begns to get darker.