Add a new manipulative option for trees: 'climb'
Benefits:
- Slight zoom out for overview of area? Kind of like keeping watch.
- Stay hidden from people who want to kill you. Perhaps some small amount of pixel visible for those looking carefully.
- Gets you away from that lvl x boar/bear.
Conditions
If the tree is chopped down, you fall out (but with some damage?)
Climbing a tree initiates a counter that takes (a few seconds?/fair bit of stamina?/both?) to prevent people endlessly running from tree to tree in a forest.
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burgingham
- Posts: 8486
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Re: Climbing up a Tree
I wonder why no one else had this idea yet ^^
I like it, of course we should be able to climb trees. Maybe make the time it takes to climb a tree dependant on some skill or stat.
I like it, of course we should be able to climb trees. Maybe make the time it takes to climb a tree dependant on some skill or stat.
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saltmummy626
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Flame
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Sarge
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Re: Climbing up a Tree
I would imagine that if you do so to try get away from an aggro boar or bear, that there needs to be a dynamic that makes the animal 'lose interest' after some time, deaggro (not passify, else hunting exploit) and leave... else it will just camp you until you climb out and take a whipping in any case... or log off for some time
factnfiction101 wrote:^I agree with this guy.
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Flame
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Re: Climbing up a Tree
then it fix well with the idea of..of..i don't remember. Wait.
*he go to check out*
This
viewtopic.php?f=5&t=8021
The idea of throwing roks to save you from animals that can't reach you, whitout the need of high skills.
*he go to check out*
This
viewtopic.php?f=5&t=8021
The idea of throwing roks to save you from animals that can't reach you, whitout the need of high skills.
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theTrav
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Re: Climbing up a Tree
Make it vary depending on the tree?
I'm not a fan of having just sitting up a tree cost stamina or have a time limit... I don't think it's exploitable, just get someone with a bow to shoot them out, or craft an axe and chop them out.
I don't mind making it take a while to climb up.
I'm not a fan of having just sitting up a tree cost stamina or have a time limit... I don't think it's exploitable, just get someone with a bow to shoot them out, or craft an axe and chop them out.
I don't mind making it take a while to climb up.
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niltrias
- Posts: 1559
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Re: Climbing up a Tree
I like this. Would be good for newbies fleeing X boar, and also for hunters searching for the same (assuming the expanded view, of course).
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Darkren
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Re: Climbing up a Tree
Some trees should be more difficult/take more time to climb than others.
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil
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jorb
- Posts: 18715
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Re: Climbing up a Tree
Only if you can fall and die. Die newbs, die.
Nah, srsly, it's in the works. Needed for raiding bird's nests and squirrel's stashes and what not. Not a top priority, but planned.
Nah, srsly, it's in the works. Needed for raiding bird's nests and squirrel's stashes and what not. Not a top priority, but planned.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
