Fuel meter QoL

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vatas
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Fuel meter QoL

Post by vatas »

Do I really need to hover over for the tooltip every time I want to check if there's the right amount of fuel? Couldn't it be displayed as part of the window?
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Regulus2424
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Re: Fuel meter QoL

Post by Regulus2424 »

Also water, swill, compost, tanning fluid, etc
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lordgrunt
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Re: Fuel meter QoL

Post by lordgrunt »

also, most importantly, see its quality.
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Fostik
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Re: Fuel meter QoL

Post by Fostik »

I think game shouldn't look like excel table, showing valves and marking numbers on primitive tool inventories, it all can be done in custom clients to improve efficiency and convenience of gameplay.

I do agree though that fuel meter is absolutely non-informative, I can't tell apart if 8,9 or 12 coals are loaded to smelter. Hovering inspect is cool and all, but it should be readable as is, just make fuel displayed as blocks using 1 block as tick instead of solid line
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Regulus2424
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Re: Fuel meter QoL

Post by Regulus2424 »

hot take but there can never be enough QoL stuff and we shouldn't have to turn to custom clients for it
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vatas
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Yelling At Clouds Intensifies

Post by vatas »

I don't think I should make a second thread for this, so I'll dump this here:

please prune unnecessary flower menu options

99.9% of the time I want to "Open" the cauldron and not "Put out" - have the second option as a window element or something so that I can simply right-click the cauldron when I want to use it.

(Same with Fireplace, chances are that I want to use the fire for something and not stomp it into embers.)
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Regulus2424
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Re: Fuel meter QoL

Post by Regulus2424 »

I don't even think I've ever used the "Put out" option, I just lift the cauldron

+1 for both cauldron and fireplace
W6 - giga noob hermit
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lordgrunt
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Re: Fuel meter QoL

Post by lordgrunt »

+1 on that too, what a nuisance. as long as cauldron/fireplace's UI has a button to extinguish the fire. I use 'Put out' option quite often but still, far from ideal.

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