Hi!
The Wooden Roundshield is the only shield in the game. Its stats scale with quality (Wear Q/10*75, Deflection sqrt(Q/10)*3), but Shield Up gives the same 250% block weight with any shield, even a broken one, and only 50% without a shield. So in practice the shield works as a key for one move, and its quality barely matters for blocking.
Questions:
1. Is the single shield a deliberate design choice?
2. Are other shields planned, for example metal, larger or lighter ones with different trade-offs?
3. Would you consider making shield quality or type affect Shield Up?
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Avalon_N7
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The_Lich_King
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- Location: Another Island as per usual.
Re: Only one shield in the game — more planned?
+1 if we have Steel Plate Armor we should have a Steel Kite Shield
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lordgrunt
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Re: Only one shield in the game — more planned?
just one? there are so many types throughout the ages and regions.

missing is one interesting type with central spike for direct piercing attack. some were even sharpened on the edges for slicing attacks. actual tower shields were a bastion rarely passable by common knights or soldiers, real walls of wood&metal.

missing is one interesting type with central spike for direct piercing attack. some were even sharpened on the edges for slicing attacks. actual tower shields were a bastion rarely passable by common knights or soldiers, real walls of wood&metal.
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Avalon_N7
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Re: Only one shield in the game — more planned?
It would be great to see a new Spartan bronze shield and a steel shield as well.lordgrunt wrote:just one? there are so many types throughout the ages and regions.
missing is one interesting type with central spike for direct piercing attack. some were even sharpened on the edges for slicing attacks. actual tower shields were a bastion rarely passable by common knights or soldiers, real walls of wood&metal.
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Luno
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