protecting mulberry trees

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killerdynamo
Posts: 18
Joined: Thu Jun 25, 2009 2:42 am

protecting mulberry trees

Post by killerdynamo »

in case anyone finds a couple of brawl clues around the ring: When I logged on there were half a dozen or so new people (presumably from something awful)cutting down every tree in sight. I told them not to, one person listened, the rest spouted something about how all trees are evil and must die, so I knocked a couple people out to keep them from clear cutting the whole area
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Jfloyd
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

Re: protecting mulberry trees

Post by Jfloyd »

You only knocked them out?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
killerdynamo
Posts: 18
Joined: Thu Jun 25, 2009 2:42 am

Re: protecting mulberry trees

Post by killerdynamo »

I never bothered to get murder
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sami1337
Posts: 1125
Joined: Tue May 26, 2009 1:52 pm

Re: protecting mulberry trees

Post by sami1337 »

You did well.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Ferinex
Posts: 1040
Joined: Sun May 31, 2009 9:05 am
Location: Miami

Re: protecting mulberry trees

Post by Ferinex »

They are SA people. Keep it up.
i guess they never miss huh
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: protecting mulberry trees

Post by Rift »

you still need the trees in ROB?
my mulberry tree is nice and 2nd or 3rd to last stage grown and gives all the stuff atm.
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JTG
Posts: 339
Joined: Fri Jun 12, 2009 4:11 am

Re: protecting mulberry trees

Post by JTG »

You realize just as you all can spy upon our threads in the mmo hmo, People who aren't even part of SA also look upon them. There is more than 1 group of goons ingame, so you can't really call everyone evil as a whole.
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sami1337
Posts: 1125
Joined: Tue May 26, 2009 1:52 pm

Re: protecting mulberry trees

Post by sami1337 »

JTG wrote:You realize just as you all can spy upon our threads in the mmo hmo, People who aren't even part of SA also look upon them. There is more than 1 group of goons ingame, so you can't really call everyone evil as a whole.
Good thing you point that out. Would be nice to have a list of goons that live with you.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: protecting mulberry trees

Post by Peter »

Rift wrote:you still need the trees in ROB?
my mulberry tree is nice and 2nd or 3rd to last stage grown and gives all the stuff atm.
I think the idea is that other, new players may find themselves without a source of seeds, you see.

As for the goons:
Oh well. They'll slash and burn, then get bored and leave. The ones that remain- if any remain- will be the ones that want to really play. I've found that the goons include a great many talented people that are only occasionally overshadowed by the mooks.
Surprise.
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Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: protecting mulberry trees

Post by Laremere »

That would explain why the Y forest was clear cut....
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