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Bumbar
- Posts: 30
- Joined: Sun Jul 04, 2010 10:36 pm
Well quality
Is there any way to determine the quality of a well, before you build it? Also, once it's built, does draining water from it lower it's quality temporarily, like drawing water from river does?
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Well quality
1) only if you have ariver near it and the quality increases(/decreases) towards the well spot - even then you can just guess
2) as waterqsources are connected with rivers they will probably lower quality too. but it is way more painfull to fill >10barrels from a well then from a shore (because of the well-bucket that has to go up and down every time bevor you get the water)
2) as waterqsources are connected with rivers they will probably lower quality too. but it is way more painfull to fill >10barrels from a well then from a shore (because of the well-bucket that has to go up and down every time bevor you get the water)
Favourite thread: viewtopic.php?f=9&t=3388
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Well quality
2. Quality nodes are circular and do not consider terrain, therefore if you were to "dig a well" inland and it falls within the same quality node as the river/lake shallows, quality will reduce when sourcing water from the well, since it is the quality of the entire node that is affected.
factnfiction101 wrote:^I agree with this guy.
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Bumbar
- Posts: 30
- Joined: Sun Jul 04, 2010 10:36 pm
Re: Well quality
Thank you both for the answers. I didn't realize sources ignore terrain. So finding a good well deep inland is a matter of trial and error. Are all sources equal in quality, or are there differences between them? Also, what's a reasonable quality one should expect from water source?
I also have another question now. I'm planning on planting a few broadleaf trees around my cabin, to have those resources nearby. If I understand correctly, they will grow much slower in connifer forest, but I can plant grass to change terrain. What I want to know is how much grass do I have to plant for each tree, is one tile enough, or do I need to cover entire area that that tree will occupy, wiki states 5x5 area for mulberry tree, I assume other trees require same amount of land.
I also have another question now. I'm planning on planting a few broadleaf trees around my cabin, to have those resources nearby. If I understand correctly, they will grow much slower in connifer forest, but I can plant grass to change terrain. What I want to know is how much grass do I have to plant for each tree, is one tile enough, or do I need to cover entire area that that tree will occupy, wiki states 5x5 area for mulberry tree, I assume other trees require same amount of land.
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ewlol
- Posts: 775
- Joined: Mon Mar 29, 2010 2:40 pm
Re: Well quality
Do water quality nodes function similarly to acre clay nodes? The actual sweetspot could be inland and the believed "node" in the river could be lying in radius of the inland water sweetspot?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Well quality
Yes.ewlol wrote:Do water quality nodes function similarly to acre clay nodes? The actual sweetspot could be inland and the believed "node" in the river could be lying in radius of the inland water sweetspot?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020