All the cool kids

General discussion and socializing.
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Milaha
Posts: 67
Joined: Fri May 29, 2009 5:10 am

All the cool kids

Post by Milaha »

Are viewing this right now. You know you found a great game when you modify system files just to view the forums while you wait.

EDIT: On a related note, hats off to the devs, given the relatively incomplete state of the game (and the massive population boom) the servers are still relatively stable. Especially given the load we must be putting on that poor little gheto machine :-).
Last edited by Milaha on Sun May 31, 2009 11:42 pm, edited 1 time in total.
shockedfrog
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Joined: Fri May 29, 2009 6:04 pm

Re: All the cool kids

Post by shockedfrog »

Damn right. :)
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Ferinex
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Joined: Sun May 31, 2009 9:05 am
Location: Miami

Re: All the cool kids

Post by Ferinex »

Hehe indeed. Now if only they'd put the game server back up for us... :P Haven't they had enough stress testing? A more stable machine is desirable.
i guess they never miss huh
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Vattic
Posts: 232
Joined: Sat May 30, 2009 1:47 am
Location: United Kingdom

Re: All the cool kids

Post by Vattic »

Must be some new definition of cool that I'm unaware of... wait a second I must have changed my system files too ;).

Hopefully we will be seeing the whole thing set up a new server in the near(lets hope) future:
loftar wrote:There is another computer at Jorb's site which is ready to take over the function, and has lots better specs to boot (if I recall correctly, it's an Athlon XP 2200+ with 1 GB of RAM and a faster hard drive than the current machine). It's a bit sad to retire the trusty old Pentium II, but we'll make a museum out of it. I will probably not be able to do the switch anytime really soon, though, so I hope the current one will stand a few days more, at least.
Original Post
fldash
Posts: 29
Joined: Mon Jun 01, 2009 9:19 pm

Re: All the cool kids

Post by fldash »

Is there a way to see how many players are logged into the game?
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kaka
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Location: Château de Gâteau

Re: All the cool kids

Post by kaka »

Nope, players are not supposed to know much about the world unless they explore it themselves.
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loftar
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Location: Your character database

Re: All the cool kids

Post by loftar »

I'm planning to fix that particular thing, though. The number of players logged in is just a fun statistics, and once I figure out a good way to extract the info from the game server to the web page, I'll put up a li'l widget on the front page.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
fldash
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Joined: Mon Jun 01, 2009 9:19 pm

Re: All the cool kids

Post by fldash »

Awesome. I'm not interested in knowing their location or anything, just random statistic on the number of players in the game. I find it interesting the machine this server is running without choking... I'd also like to know what kind of internet bandwidth it has...
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sami1337
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Joined: Tue May 26, 2009 1:52 pm

Re: All the cool kids

Post by sami1337 »

I actually agree with Kaka. :)
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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loftar
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Re: All the cool kids

Post by loftar »

fldash wrote:I find it interesting the machine this server is running without choking... I'd also like to know what kind of internet bandwidth it has...
Hehe, it is choking quite a bit though, as you've probably noticed. :) We'll probably replace it tonight.

The internet connection is the one good thing, though. Jorb has a 10/10 Mbps connection. The only complaint I have about it is that he doesn't have a static IP address, and that's why I'm using my own server to host the DNS.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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