Statue bug.

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Hamel
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Statue bug.

Post by Hamel »

For some reason or another, the statue I just built near the herbalist tables and kilns in Bottleneck, gives out a red ZoC instead of a blue one. I assume this means it's not part of our village, as I'm still in the village, and a red ZoC is normally what I see for other village authority objects. I hope this can get fixed soon, as we may not be able to use our kilns or herbalist tables until it is.
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Blaze
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Re: Statue bug.

Post by Blaze »

If it's anything like the very similar authority flag bug, try reloading the area by entering/exiting a building or logging in/out.
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Hamel
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Re: Statue bug.

Post by Hamel »

Blaze wrote:If it's anything like the very similar authority flag bug, try reloading the area by entering/exiting a building or logging in/out.
Yep, it's showing as blue, now. Thanks for the tip. :)
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sami1337
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Re: Statue bug.

Post by sami1337 »

Is it really a bug? I thought it was a feature so you can see what area is new.
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Hamel
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Re: Statue bug.

Post by Hamel »

sami1337 wrote:Is it really a bug? I thought it was a feature so you can see what area is new.
Well, it never happened with any of the other statues or banners I made, so I assume it's a bug. If it is a feature, may I suggest a different color than red? Yellow, perhaps? Red is the color of hostile ZoC.
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Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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kaka
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Re: Statue bug.

Post by kaka »

sami1337 wrote:Is it really a bug? I thought it was a feature so you can see what area is new.
Yes... a "feature".

On behalf of Jorb and Loftar, we'll just call it that for the time being.
tp1212
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Re: Statue bug.

Post by tp1212 »

In regard of this "feature"
It has to do with freshly spawned village claim producing stuff not checking who's friend or foe and always being red...
I think its client side as the claim works properly.
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jorb
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Re: Statue bug.

Post by jorb »

It's an issue caused by the client side data structure for map overlays not being properly maintained by the server. We actually even mentioned this issue in the original dev post, although I can see how it wasn't obvious exactly what "update issues" we were talking about. This was it.
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