New way to get straw.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

New way to get straw.

Post by SacreDoom »

Hello!

Used the search button, couldn't find anything on this...


The wild growing "straw" in moor areas should have an option to be harvested, this would result in fresh straw, filling 2x2 inventory space. This can be dried on a herbalist's table or a drying rack. It takes 24 IRL hours to dry on a Herbalist's table, and 48 IRL hours on a drying rack. When dried it results in one amount of Q 10 straw, this method will ALWAYS result in Q 10 straw.

I think this would be a good idea for newbies to gather straw, because it's way easier, but takes more time, and results in a low Q product. Normally, newbies don't care about quality at the very start of the game, anyway :P .


That's all for now...
:)
Twerp
Posts: 90
Joined: Sat Jul 03, 2010 7:14 pm

Re: New way to get straw.

Post by Twerp »

Tentatively agreeing. I'd love to have a better newbie way of getting ahold of straw than drying dozens upon dozens of wild windsown weeds and hoping, praying that one of them will finally produce a wheat seed for once, so that I can stick it in the ground and wait 48 hours to get a piece of straw.
User avatar
Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: New way to get straw.

Post by Onionfighter »

Sounds good to me.
Cheerleader
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: New way to get straw.

Post by jorb »

I kind of agree. It sucks that I can't even force through my mansion project, but instead absolutely *have* to wait for wheat to grow.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: New way to get straw.

Post by Potjeh »

It should be called hay, not straw.
Image Bottleneck
User avatar
SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: New way to get straw.

Post by SacreDoom »

Maybe :P


I'll leave that to the devs if they decide to add it.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: New way to get straw.

Post by sabinati »

a foraged straw substitute would be great but i don't think there's any reason to have it take more than 1 tile or be dried and the quality should be based on soil q softcapped by survival like every other herb
User avatar
Sarge
Posts: 2059
Joined: Fri Oct 09, 2009 3:41 am

Re: New way to get straw.

Post by Sarge »

sabinati wrote:a foraged straw substitute would be great but i don't think there's any reason to have it take more than 1 tile or be dried and the quality should be based on soil q softcapped by survival like every other herb
I'm sold
factnfiction101 wrote:^I agree with this guy.
User avatar
SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: New way to get straw.

Post by SacreDoom »

sabinati wrote:a foraged straw substitute would be great but i don't think there's any reason to have it take more than 1 tile or be dried and the quality should be based on soil q softcapped by survival like every other herb

That'll make it too easy to get. The idea is that this method shouldn't replace wheat totally, cuz it's much easier to get.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: New way to get straw.

Post by sabinati »

the thing about wheat is you can plant it. foraged stuff requires actually foraging for it.

Return to “Critique & Ideas”