-village idol porting should make a come-back for trade, or a communal/safe "Boston" should be added with a marketboard. Anyone can port there at any time, like how it was in Salem (only without limitations on stalls other than maybe some sort of lp up-keep to put up listings).
Boston sucks no pls, its idol teleportation or nothing.
-remove speed variance based on quality for large ships like knars and snekkjas and normalize the speeds
Yes definitely, only reason for speed variance by quality is to make noob killing easier because the botting nolifers will always have better boat than u. Maybe quality could affect something else such as repair frequency or item capacity, to still have incentive to build high quality ships.
-simplify foods (chives should ALWAYS give agility modifier, oyster mushrooms ALWAYS give con, etc) by making their outcomes way, way more predictable and standardized (we should not need a whole 3rd party website to make food)
Having many foods is great, but I agree that having the effects seemingly random forcing people to make databases with tens, hundreds of thousands of different combinations is pretty retarded. Though is it so bad after all? I'm not sure.
-pay boshaw to make you a decent default client
I don't think that the reason has ever been time or ability, but the fact that devs don't want certain features into the default client. Many custom clients even contain a load of god knows what crap features (from screenshots that I've received) which most people absolutely do not want to clutter their client option menus and such.