viewtopic.php?p=843715#p843715jorb wrote:[*] Reworked satiations. Instead of food items satiating broad food groups when eaten (Meat, Sausages, Bread, &c) they now only satiate themselves, each effectively having a food group of its own. All food stuffs satiate equally, and there is no randomness or distribution.
[*] Drinks, under the new system, can be used to partially prevent/soften satiations. Each drink gives you points in the traditional broad food categories (Meat, Sausages, Bread, &c), accrued in a new buff called "Drink, and be Merry", and every time you then eat, some amount of incoming satiation will be prevented, and a point deducted from the drink category which was used to soften the satiation. Drinks can, naturally, only prevent satiations from the food groups they give points in. Do note that only one drink (the best available) will be used to soften an incoming satiation, so the incentive is hopefully not to necessarily spam all of them.
[*] If not consumed by food, "Drink, and be Merry" lasts about an ingame day.
I thought they don't give FEP bonuses any more?