Recently, I realised 1 of the major problems with this game; it's too big with too few people. So, I decided to start making a starting town called New Dawn. Obviously, it will be optional to start there, but the Hearth Secret will be "Start" (With out the quotations). There are of course a few major issues that must be dealt with:
1. Protection from wild animals
2. Provision of food/water
3. Large area for Hearth fires
4. Larger area for learning
Anyone who wishes to help me, I will soon be making the character called Isosto, who will be in charge of the creation of ND (New Dawn)
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BlazingShadow
- Posts: 2
- Joined: Fri Jul 09, 2010 11:27 pm
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Sleep
- Posts: 494
- Joined: Sun May 16, 2010 9:28 am
Re: "A New Dawn" Creations starts on new starting area
Having the hearth secret out public is not a really good idea.
This post was made by me.
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aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: "A New Dawn" Creations starts on new starting area
Bad idea to post hearth secrets.
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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warhamer
- Posts: 228
- Joined: Mon Oct 11, 2010 12:50 am
Re: "A New Dawn" Creations starts on new starting area
worst idea ever I am a newbie and I'm not even dumb enough to do that
There aint no rest for the wicked, till we close our eyes for good!
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Thurrok
- Posts: 569
- Joined: Thu Feb 04, 2010 5:01 pm
Re: "A New Dawn" Creations starts on new starting area
Reminds me of Novigrad.
Except that it's doomed to fail before it can even get started.
Except that it's doomed to fail before it can even get started.
Menschen sind Scheiße. Überall.
HAIL CATFACE!
HAIL CATFACE!
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Gh0stw0lf
- Posts: 119
- Joined: Mon Jul 26, 2010 3:04 am
Re: "A New Dawn" Creations starts on new starting area
Good idea, but not so good means to do so, you take a risk of goons going to your camp to kill newbies but I support your idea.
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BlazingShadow
- Posts: 2
- Joined: Fri Jul 09, 2010 11:27 pm
Re: "A New Dawn" Creations starts on new starting area
Sleep wrote:Having the hearth secret out public is not a really good idea.
aso11 wrote:Bad idea to post hearth secrets.
Um you DID read the WHOLE post right? People are supposed to be able to get to it so they need to know the hearth secret.
Thurrok wrote:Except that it's doomed to fail before it can even get started.
Why?
warhamer wrote:worst idea ever I am a newbie and I'm not even dumb enough to do that
Again; Why?
Gh0stw0lf wrote:Good idea, but not so good means to do so, you take a risk of goons going to your camp to kill newbies but I support your idea.
thanks, I'm sure well figure out some way.
Also, i seem to have accidentally posted this on Dwarves & Thieves when I meant to post it on Critique & Ideas
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: "A New Dawn" Creations starts on new starting area
Well Dwarves and thieves seems right as it is a recruitment forum, and This is what seems like a recruitment thread.





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zacatack45
- Posts: 341
- Joined: Wed May 12, 2010 8:38 pm
Re: "A New Dawn" Creations starts on new starting area
well i own the town of mineville and ive been asking around 4 recruits but im not gung ho 4 this idea it cud be just a trick
Life is to short not to have a beer or 2 
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: "A New Dawn" Creations starts on new starting area
Stop advertising your insignificant little village in other peoples perfectly fine recruitment threads. Who are you to call this a trap? For all we know yours could be a scam.