about quality of trees

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
User avatar
Special-K
Posts: 47
Joined: Wed Sep 22, 2010 8:04 pm
Location: Moscow

about quality of trees

Post by Special-K »

couldn't find any guide about tree's q, so decided to test it:
1) "model": t.pot(67)+soil(63)+water(55)+h.table(156)+seed(86) = 88
2) "soil": t.pot(67)+soil(10)+water(55)+h.table(156)+seed(86) = 79
3) "water": t.pot(67)+soil(63)+water(10)+h.table(156)+seed(86) = 84
4)"seed": t.pot(67)+soil(63)+water(55)+h.table(156)+seed(108) = 100
5) "h.table": t.pot(67)+soil(63)+water(55)+h.table(309)+seed(86) = 104

calculating:
soil (63-10)/(88-79)=5.8
water (55-10)/(88-84)=11.25
h.table (309-156)/(104-88)=9.5
seed (108-86)/(100-88)=1.8

__________________________________________________________________________
PS: test of tree's quality in different stages of growing:
st.2 - q16(38%) / st.3 - q25(59.5%) / st.4-q33(78.5%) / st.5-q42(100%)
Last edited by Special-K on Sun Dec 12, 2010 3:49 pm, edited 1 time in total.
am I who I think I am?
Bantam_Gantum
Posts: 24
Joined: Thu Nov 11, 2010 1:22 am

Re: about quality of trees

Post by Bantam_Gantum »

Must have taken forever :shock:
User avatar
Special-K
Posts: 47
Joined: Wed Sep 22, 2010 8:04 pm
Location: Moscow

Re: about quality of trees

Post by Special-K »

hmm.. the quality of trees is floating.. planted 3 willows with same ingridients:
t.pot(67)+soil(69)+water(55)+h.table(165)+seed(87)
and the result quality are 86, 88 and 90
am I who I think I am?
User avatar
Gotrek64
Posts: 279
Joined: Sat Jul 17, 2010 6:36 pm

Re: about quality of trees

Post by Gotrek64 »

they must have a random aspect to them like crops and cattle... or it might be(not likely) that the tiles around them affect quality
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: about quality of trees

Post by sabinati »

they have a slight +/- at the end just like crops, this has already been established
User avatar
DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: about quality of trees

Post by DatOneGuy »

The amount of the +/- however, has not been. It would take someone planting the same exact quality ingredients many times (100+ for starters, 1000 is more accurate) to find the +/- on trees. I assume it's something like +/- 5.

I know you can use this to brute force pass your plateaus but it's a pain in the arse. It also makes finding the exact formula a real pain in the arse, unless you it that way I said to find the +/- overall, then you can't find the actual origin number to make sure your calculation is correct and test it with other qualities (also repeatedly, or just to make sure they fall in range, if you want to be sloppy).
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: about quality of trees

Post by sabinati »

i think loftar said it was the same amount of variance as crops, but really, who cares. it's roughly +/- 5.
User avatar
DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: about quality of trees

Post by DatOneGuy »

Well if it's -/+5, which I believe it is, then we just need to work out enough of a single quality to get some numbers.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
BlueFire
Posts: 80
Joined: Thu Sep 30, 2010 1:44 am

Re: about quality of trees

Post by BlueFire »

Special-K wrote: 3) "water": (t.pot(67)+soil(63)+water(10)+h.table(156)+seed(86))/5=76.4 - result=q84 tree
)
76.4 +/- 5 = 71.4 to 81.4

Lets say that the game keeps decimals, and maximize them (ie. 67.99, 63.99,10.99 -unlikely, 156.99, and 76.99.) The average of those plus 5 is 82.39.

If this is not a typo, then the equation +/-5 doesn't hold up.
User avatar
DatOneGuy
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: about quality of trees

Post by DatOneGuy »

BlueFire wrote:
Special-K wrote: 3) "water": (t.pot(67)+soil(63)+water(10)+h.table(156)+seed(86))/5=76.4 - result=q84 tree
)
76.4 +/- 5 = 71.4 to 81.4

Lets say that the game keeps decimals, and maximize them (ie. 67.99, 63.99,10.99 -unlikely, 156.99, and 76.99.) The average of those plus 5 is 82.39.

If this is not a typo, then the equation +/-5 doesn't hold up.
Your equation is most likely wrong.

I'm fairly certain (as are others) that the herbalist table comes into the equation later.

first equation includes: tree pot, soil, water, seed

Second equation includes: First equation's result (preparedPot) and Herbalist Table
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Return to “How do I?”