It might be a crazy idea, but i'd like to start an Inn. I'm thinking, build a stone mansion, have a gate keeper let give trespasse permissions, and take them bake away, charge for the drinks and smoke, have a top floor for beds, charge for the bed, ect. I need people to make this happen though. PM me if you like this. I need people of all play times, bilingual people, the works. I think it's Obvious what to call the "INN of _______"
Edit: Did alot of reading the forums and somehow missed that there was actually a Brodgar in game... Stupid mistake on my part. But My Post Still Stands! Just with a different Inn Name. I somewhat fancy "The Dragons Dumpling"
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Bodomfreak
- Posts: 130
- Joined: Thu Sep 29, 2011 5:09 am
I would like to start an Inn
Last edited by Bodomfreak on Sat May 11, 2013 8:11 pm, edited 1 time in total.
A lost mage
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pablet
- Posts: 128
- Joined: Wed Dec 28, 2011 12:06 am
Re: I would like to start an Inn
Sounds interesting, g onna be hard to fight the griefers
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Arcanist
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Re: I would like to start an Inn
Why would anyone pay for a bed and a drink?
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Bodomfreak
- Posts: 130
- Joined: Thu Sep 29, 2011 5:09 am
Re: I would like to start an Inn
It's really about the atmosphere and what not. A place where people can gather on neutral grounds, trade, socialize, make friends and the like. Plus stalls for trading all types of goods. I would also like to get fighters/Shamans/thief/ guilds set up and give out missions like a traditional rpg. Hunt and gather this, raid these bad guys, chop my some trees, ect.
A lost mage
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fanit937
- Posts: 667
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- Location: Smithy
Re: I would like to start an Inn
Like... Inn of brodgar?Bodomfreak wrote:It might be a crazy idea, but i'd like to start an Inn. I'm thinking, build a stone mansion, have a gate keeper let give trespasse permissions, and take them bake away, charge for the drinks and smoke, have a top floor for beds, charge for the bed, ect. I need people to make this happen though. PM me if you like this. I need people of all play times, bilingual people, the works. I think it's Obvious what to call the "INN of _______"
I think there's an inn at Brodgar already, you should go take a look and learn how it works.
People are capable of kindness angels can only dream of, yet can commit sins that put demons to shame.
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Bodomfreak
- Posts: 130
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Re: I would like to start an Inn
Somewhat like that, but more to it. I'm thinking attached bud farm/other crops, Hero's guild for posting bounties and hiring Badassery, Thieves guild for cloak and dagger hires, smithy, ect. Think about that RPG town where you get missions, and party members. I want to give out missions to guide nubes through the process and accelerate it for veterans.
A lost mage
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fanit937
- Posts: 667
- Joined: Fri Jan 29, 2010 9:23 am
- Location: Smithy
Re: I would like to start an Inn
I like this idea. Actually there's a similar system running between core members of Hoiah T.C. since a few months ago, but unfortunately my plan of expanding had been canceled because of the lag. You could see the very first version of that in Hoiah T.C. thread.Bodomfreak wrote:Somewhat like that, but more to it. I'm thinking attached bud farm/other crops, Hero's guild for posting bounties and hiring Badassery, Thieves guild for cloak and dagger hires, smithy, ect. Think about that RPG town where you get missions, and party members. I want to give out missions to guide nubes through the process and accelerate it for veterans.
People are capable of kindness angels can only dream of, yet can commit sins that put demons to shame.
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Bodomfreak
- Posts: 130
- Joined: Thu Sep 29, 2011 5:09 am
Re: I would like to start an Inn
Yeah that's more like it. I can see the problem but i think it's solvable. That's why I post. We need enforcers, mission givers, the like. We need somewhat of a standing military of disposable alts, crafters, gatherers...lol the whole nine yards. I think it would be worth trying.
A lost mage
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Bodomfreak
- Posts: 130
- Joined: Thu Sep 29, 2011 5:09 am
Re: I would like to start an Inn
Positions needed-(number of people needed)
Brewer/cook- (2-6)
Finishes all consumables, stocks stalls for sale
Farmer/ranchers- (4-10)
Grows the wheat, tobacco, hemp, ect, and handles all domesticating of animals
Barhop/server-(4-8)
Helps customer whilst keeping a watchful eye upon supplies and behavior of patrons
Melee/unarmed Guard-(10-20)
Squash/Dice any problem causers
Archers-(10-20)
Poke holes through any problem causers
Jack of all trade/explorers-(2-8)
Maintenance, filling in where short, promotion.
All members would be responsible for handling "quests" for any associates/trainee in their respective fields.
To be an associate, one would have to work their way up a ladder of "Quests" that is best started with a new character to receive most benefit. When the Quest line is complete the "Associate" Would get better prices, a village invitation(to be a part of the team), and an Iron weapon.
Brewer/cook- (2-6)
Finishes all consumables, stocks stalls for sale
Farmer/ranchers- (4-10)
Grows the wheat, tobacco, hemp, ect, and handles all domesticating of animals
Barhop/server-(4-8)
Helps customer whilst keeping a watchful eye upon supplies and behavior of patrons
Melee/unarmed Guard-(10-20)
Squash/Dice any problem causers
Archers-(10-20)
Poke holes through any problem causers
Jack of all trade/explorers-(2-8)
Maintenance, filling in where short, promotion.
All members would be responsible for handling "quests" for any associates/trainee in their respective fields.
To be an associate, one would have to work their way up a ladder of "Quests" that is best started with a new character to receive most benefit. When the Quest line is complete the "Associate" Would get better prices, a village invitation(to be a part of the team), and an Iron weapon.
A lost mage