wow no. don't remove movement combat! it's genius!! Maybe buff it, but really don't removeShiro_kun wrote:Remove movement combat, buff archers, maybe do some more updates on standing combat that going to make more chances to guys who got less stats then their enemy to win.
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: World 7 incoming
Hope you have a great day
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L0dest0ne
- Posts: 109
- Joined: Tue Jul 17, 2012 4:19 pm
Re: World 7 incoming
so much thispainhertz wrote:I like shooting people in the face so if you guys could add Steel tipped arrows that have a % Armor pierce I could give a rats ass what happens with MOO MOO COMBOOT. Or for that matter IROn tipped Arrows.
I am a proud, independent archer who don't need no sword!
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terech1
- Posts: 26
- Joined: Sun Jun 02, 2013 3:24 pm
Re: World 7 incoming
Make Moo's are scared of rats.
Dont make cloths that give nothing(fox hat's, toga's).
Dont make cloths that give nothing(fox hat's, toga's).
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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: World 7 incoming
krikke93 wrote:wow no. don't remove movement combat! it's genius!! Maybe buff it, but really don't removeShiro_kun wrote:Remove movement combat, buff archers, maybe do some more updates on standing combat that going to make more chances to guys who got less stats then their enemy to win.
Of another era.
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L0dest0ne
- Posts: 109
- Joined: Tue Jul 17, 2012 4:19 pm
Re: World 7 incoming
of all the things that need buffing, I think movement combat is at the bottomkrikke93 wrote:wow no. don't remove movement combat! it's genius!! Maybe buff it, but really don't removeShiro_kun wrote:Remove movement combat, buff archers, maybe do some more updates on standing combat that going to make more chances to guys who got less stats then their enemy to win.
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ramones
- Posts: 3077
- Joined: Fri Jul 09, 2010 10:03 pm
- Location: I am a man who walks alone'
Re: World 7 incoming
I will not comment on movement combat, since I'm no fighter, but please, buff archers so they are more usefull than now, where only best bow and best perception guy can actually do damage to good equiped chars. Just more penetration, so hits actually do damage with each shot, even if 30 required to destroy an armor.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: World 7 incoming
i've always wondered if the defense bar should come into play somehow against ranged attacks, that is, if an arrow should function more like a sting attack
Karede wrote: It takes a special kind of autism to play this game
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MrBunzy
- Posts: 363
- Joined: Tue Nov 30, 2010 11:48 pm
Re: World 7 incoming
there was a whole discussion about ranged combat a while back... I still think there should be some incentive to raise marksmanship above 300 if its going to be a viable form of combat tho.
viewtopic.php?f=5&t=24461
viewtopic.php?f=5&t=24461
(once and futue king btw)
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L0dest0ne
- Posts: 109
- Joined: Tue Jul 17, 2012 4:19 pm
Re: World 7 incoming
That would completely destroy archery as a valid form of offense. The instant damage of archery exists to offset the fact that archers generally have low hitpoints, low ua/melee, and generally don't wear full-on steel plate.bitza wrote:i've always wondered if the defense bar should come into play somehow against ranged attacks, that is, if an arrow should function more like a sting attack
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terech1
- Posts: 26
- Joined: Sun Jun 02, 2013 3:24 pm
Re: World 7 incoming
Faster domesticating animals! Improve combat pls.