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Troll13
- Posts: 43
- Joined: Fri May 18, 2012 9:03 am
Re: World 7 incoming
combat system is perfect as it is in my opinion
[1:56:39 PM] Vich and Frands: why would troll be dead?
[1:56:51 PM] nick marsala: for all he has done
[1:57:01 PM] Vich and Frands: well what has he done?
[1:57:50 PM | Edited 1:58:08 PM] nick marsala: had me killed got dustin killed sent bad stuff and bad pictures make fun of us saying we are 11 or 5 but im 13
[1:56:51 PM] nick marsala: for all he has done
[1:57:01 PM] Vich and Frands: well what has he done?
[1:57:50 PM | Edited 1:58:08 PM] nick marsala: had me killed got dustin killed sent bad stuff and bad pictures make fun of us saying we are 11 or 5 but im 13
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: World 7 incoming
you run and he chases.jorb wrote:Explain to me -- slowly -- how I would go about first initiating movement away from a pursuing player and then initiating an attack against him while still remaining in motion.Patchouli_Knowledge wrote:I can confirm that this is possible as well. I suspect it to be a bug though, judging from jorb's response. I thought someone had reported that.Ninijutsu wrote:Yes, yes he can. You can be moving in the opposite direction and still have call down the thunder queued on your opponent.
you multipath to location A and B
you engage thunder
this automatically makes you queue thunder whilst walking to location B (which is still ahaid of you)
Hope you have a great day
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: World 7 incoming
Get your weapons outta your hands, problem solved.Avulsio wrote:Another idea:
Players with nothing in their hands, and only 1x1 item in their backpack (nearly empty except a 1x1 item, like a water flask), can sprint faster than normal sprint, and it consumes much less stamina than normal sprint. This way, a person has a slightly higher chance of running from combat altogether. Since you couldn't use this increased speed with weapons on you, you couldn't use this offensively.
No, really. This could indeed be used offensively.
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ghostless
- Posts: 34
- Joined: Wed Mar 09, 2011 3:45 am
Re: World 7 incoming
I'd have to agree with this, i've not found anything wrong with it.Troll13 wrote:combat system is perfect as it is in my opinion
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bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: World 7 incoming
just off the top of my head, this feels like a really roundabout "rube goldberg" solution to a problem that could really have a much simpler solution.....
Karede wrote: It takes a special kind of autism to play this game
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: World 7 incoming
... you don't... say...Ninijutsu wrote:Click to move, then press call down the thunder, click your opponent. You will queue the move on him but keep moving in the direction you clicked.
It ONLY works for RANGED attacks. Including bows.
We'll, that's a bug in any event, then, so let's return to the topic at hand, i.e. the actual suggestion.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Nicstar543543
- Posts: 242
- Joined: Fri Jun 25, 2010 3:16 pm
- Location: United States
Re: World 7 incoming
Rangers seem like they're underpowered, just 1 punch and runnning in circles to make them not able to aim.

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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: World 7 incoming
You didn't know about this? :Ojorb wrote:... you don't... say...Ninijutsu wrote:Click to move, then press call down the thunder, click your opponent. You will queue the move on him but keep moving in the direction you clicked.
It ONLY works for RANGED attacks. Including bows.
We'll, that's a bug in any event, then, so let's return to the topic at hand, i.e. the actual suggestion.
I'd like to 1v1 you in W7 before you fix movement
Jalpha wrote:I believe in my interpretation of things.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: World 7 incoming
jorbtar probably has a button that will reset the world, and he's just sitting by his computer quietly talking to himself mumbling, "ILL MAKE THEM ALL WAIT WUAHAHAHAHAHAHAAAAAAAAAAA" ILL MAKE THEM ALL WAIT!!!!!!!
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: World 7 incoming
Read my reply... much more of a bug to mejorb wrote:... you don't... say...Ninijutsu wrote:Click to move, then press call down the thunder, click your opponent. You will queue the move on him but keep moving in the direction you clicked.
It ONLY works for RANGED attacks. Including bows.
We'll, that's a bug in any event, then, so let's return to the topic at hand, i.e. the actual suggestion.
Hope you have a great day