-
bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: World 7 incoming
however, the whole conversation up to this point has been about why movement combat shouldn't be "a thing" in the first place
Karede wrote: It takes a special kind of autism to play this game
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: World 7 incoming
Is that an insult?Zachary09 wrote:Archers are OK. Guess it's really enough for them to deal 1150 damage with their Q200 RBow to a farmer inside (insert village name here), that's what they were created for after all.
What if archers want to be in the battlefield like they did?
They were, in fact, the most important group in the battle, damaging the enemy's horses severely.
Jalpha wrote:I believe in my interpretation of things.
-
painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: World 7 incoming
jordancoles wrote:Pls no. Just make it so that when hit moving you are taken to 0 defense and take a small portion of the total potential damage (20-40%)jorb wrote:Ok, so here's an idea.
What if there was a buff that accumulated over time spent moving without an attack queued. The higher the buff is, the lower your block weight is.
The idea being that the pursued in an actual chase will be at the intended disadvantage, while also leaving single cycle twitches of movement unpenalized.
Thoughts?
This would still make movement combat possible but it removes the stupidity of one hit KOs
This seems to be the majority opinion with about 20ish people saying the same thing. Your count might vary.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
-
WarpedWiseMan
- Posts: 1059
- Joined: Fri Jun 25, 2010 8:34 pm
- Location: A throne.
Re: World 7 incoming
Because brief is about all the time it takes for the world to fill up with assholes and Russians and Russian assholes. I enjoy the opening game portion when nobody can murder people without repercussions. I also enjoy the working together attitude of young worlds before they become disillusioned shitshow dumpster fires.painhertz wrote:Why brief?WarpedWiseMan wrote:New world. Interesting. I've got a two week vacation starting tomorrow that I am going to spend building a new PC. Might come back for a brief hurrah.
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
-
aikidragon
- Posts: 202
- Joined: Sun Nov 20, 2011 11:38 am
Re: World 7 incoming
I'm fine with jordancoles' idea. Exactly what I was thinking. It sounds very efficient.
-
Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: World 7 incoming
The fact that you are taken to 0 defense is pretty much a death sentence still and 20-40% of the current full damage is still a significant amount to 1-2 maybe 3 shot a hearthling.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
-
Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: World 7 incoming
Patchouli_Knowledge wrote:The fact that you are taken to 0 defense is pretty much a death sentence still and 20-40% of the current full damage is still a significant amount to 1-2 maybe 3 shot a hearthling.
Ninijutsu wrote:He is already nerfing swords in case you didn't see. 1-hit ko's are already dealt with.jordancoles wrote: Pls no. Just make it so that when hit moving you are taken to 0 defense and take a small portion of the total potential damage (20-40%)
This would still make movement combat possible but it removes the stupidity of one hit KOs
Of another era.
-
bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: World 7 incoming
Patchouli_Knowledge wrote:The fact that you are taken to 0 defense is pretty much a death sentence still and 20-40% of the current full damage is still a significant amount to 1-2 maybe 3 shot a hearthling.
Karede wrote: It takes a special kind of autism to play this game
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: World 7 incoming
Nah, combined with thunderwalking and oakstance you can survive.Patchouli_Knowledge wrote:The fact that you are taken to 0 defense is pretty much a death sentence still and 20-40% of the current full damage is still a significant amount to 1-2 maybe 3 shot a hearthling.
I've done this before (I lost after it, but only because of a second mistake) and it worked perfectly fine, and I used stern order to get back up on my feet. Advantage-wise.
Jalpha wrote:I believe in my interpretation of things.
-
bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: World 7 incoming
thunderwalking is a bug that will hopefully be fixed now that it's been pointed out
Karede wrote: It takes a special kind of autism to play this game