valor strike fixes that nicelyPatchouli_Knowledge wrote:My biggest problem with the static combat system is that if you get hit, not only do you face the problem with having 0 defense but you also have a penalty in the form of combat advantage that makes it bit harder to come back from.
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bitza
- Posts: 1462
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Re: World 7 incoming
Karede wrote: It takes a special kind of autism to play this game
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NaoWhut
- Posts: 4852
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- Location: |.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: World 7 incoming
Vouch.NaoWhut wrote:Does jorb need me to explain combat? =o
i'll do it <3? =D
This guy knows a trick or two.
Jalpha wrote:I believe in my interpretation of things.
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Ninijutsu
- Posts: 2228
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Re: World 7 incoming
I think a proper counterplay system is more complicated that simply buffing opp knocks.
We need to gather the greatest minds in combat and figure out a better system than movement.
We need to gather the greatest minds in combat and figure out a better system than movement.
Of another era.
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Vigilance
- Posts: 3561
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- Location: fog of irrelevancy
Re: World 7 incoming
Yes.bmjclark wrote:Also, if we're taking shots at movement combat, why not just remove call the thunder? I mean really, it's just a staring contest with it. If you left everything the same except nerfed moving hits and call the thunder you could still use movement while fighting, but it wouldn't be so retarded imo.
Could also make it raise advantage a small bit in addition, making it a pretty useful move.bitza wrote:requirement +1 advantage instead of +3 for PTA?
Make an IRC, invite jorb.Ninijutsu wrote:I think a proper counterplay system is more complicated that simply buffing opp knocks.
We need to gather the greatest minds in combat and figure out a better system than movement.
Last edited by Vigilance on Mon Jun 03, 2013 12:24 am, edited 1 time in total.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Ninijutsu
- Posts: 2228
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Re: World 7 incoming
I don't know how irc works lol. Only know how to connect. Anyone want to volunteer?Vigilance wrote:Make an IRC, invite jorb.Ninijutsu wrote:I think a proper counterplay system is more complicated that simply buffing opp knocks.
We need to gather the greatest minds in combat and figure out a better system than movement.
Of another era.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: World 7 incoming
Just make some kind of chatroom, IRC isn't importantNinijutsu wrote:I don't know how irc works lol. Anyone want to volunteer?Vigilance wrote:Make an IRC, invite jorb.Ninijutsu wrote:I think a proper counterplay system is more complicated that simply buffing opp knocks.
We need to gather the greatest minds in combat and figure out a better system than movement.
Jalpha wrote:I believe in my interpretation of things.
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borka
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: World 7 incoming
Opportunity Knocks is already so good I don't see point in making it even better but the dash thing could be cool, current combat system is great imojorb wrote:Anyone against?Oddity wrote:Reduce the IP cost and cooldown time of Opportunity Knocks a little.
Also lower Dash's cooldown by a couple seconds, and make some of those useless moves (like FLAB, Feign Flight, etc.) un-useless.
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)


