trespassing isn't a valid reason to kill someone IMO. also, i still dont have a reason other than " we found scents " they know no back story as to why my friends died, ( which would be they broke into an abandoned claim using a ram built right next to walls, so that any inhabitants could easily break it, proving they are active) so, this is a case of somebody found scents left by some villagers, and just assumed they have the right to kill everyone in sight, and claim " justice " in an attempt to justify it to themselves. well, GG, you killed a bunch of guys in the 50's for skills ( not statscalebsnow wrote:any scent that leads to someone is good enough reason to kill,evilrich wrote:ehh that body isn't mine with the tracks.. or obviously i wouldn't be asking reasons.. only scents i've left are trespass on abandoned claims..
weather it be tresspass or murder. Trespass is one of the most efficient sources of tracking, especially because there is a chance it could be extremely recent, where as murder could of been there for weeks.
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evilrich
- Posts: 334
- Joined: Sun Jul 18, 2010 5:13 pm
Re: curiosity " justice "
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Jessie
- Posts: 334
- Joined: Sat Dec 03, 2011 11:56 am
Re: curiosity " justice "
evilrich wrote:
trespassing isn't a valid reason to kill someone IMO. also, i still dont have a reason other than " we found scents " they know no back story as to why my friends died, ( which would be they broke into an abandoned claim using a ram built right next to walls, so that any inhabitants could easily break it, proving they are active) so, this is a case of somebody found scents left by some villagers, and just assumed they have the right to kill everyone in sight, and claim " justice " in an attempt to justify it to themselves. well, GG, you killed a bunch of guys in the 50's for skills ( not stats) and we'll be back in world 8 when we can start at the same time as the rest of you, seeing as starbound beta starts next week
To be honest, it isnt about justice, i think they were being sarcastic. You left scents, you died, end of.