Too close for comfort.

Forum for discussing in game politics, village relations and matters of justice.
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tekwerk
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Joined: Fri May 02, 2014 10:51 pm

Too close for comfort.

Post by tekwerk »

Here's a hypothetical situation.
Say me and my friend spawned near a well established city. Say we then started to make a life for ourselves. Say we're decently far from the city, but close enough to worry. At what point would we start being a fairly juicy target for raiders?
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jordancoles
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Location: British Columbia, Canada

Re: Too close for comfort.

Post by jordancoles »

Brickwall and village idol

Honestly the second you got an LC inside of your walls I'd raid you for it
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
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windmaker
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Re: Too close for comfort.

Post by windmaker »

hypothetically you're a fairly juicy target for raiders always
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tekwerk
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Re: Too close for comfort.

Post by tekwerk »

Well shit. Looks like annexation as a protectorate might be a good option.
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GrapefruitV
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Re: Too close for comfort.

Post by GrapefruitV »

Depends on the village. Even big ones are very different. Some will kill you before you even build a house, because they see you as a threat to their hunting and foraging areas, some will wait for you to develop to raid you later and get some loot, some will be friendly and supportive, because they like to have some newbies nearby. So I suggest you to search for some info on that village name in here before making a decision about settling.
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tekwerk
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Re: Too close for comfort.

Post by tekwerk »

GrapefruitV wrote:So I suggest you to search for some info on that village name in here before making a decision about settling.
I've done a little reconnaissance, and from what I've seen they claim to be "peaceful" and "scent-free" (which at first I thought was a joke but then realized "oh yeah crime scents". I hope that means they're fuzzy friendly chaps.

Also, as I said to Tonky or whatever on the chat, Alea Iacta Est, the die is cast. I've already settled and for now I'm just going along for the ride.
Eemerald
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Re: Too close for comfort.

Post by Eemerald »

if you need help, let me know
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tekwerk
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Joined: Fri May 02, 2014 10:51 pm

Re: Too close for comfort.

Post by tekwerk »

Well I got ended. Not sure if someone found me or if something happened because I lost connection. I was building my house and I lost connection, so when I tried to log back in I was dead. I had another char nearby though and found my body. The construction site was also gone. This is the thing that makes me think it might not have been a guy. I mean, to destroy a construction site you have to take all the items out, right?
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Arcanist
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Re: Too close for comfort.

Post by Arcanist »

tekwerk wrote:Well I got ended. Not sure if someone found me or if something happened because I lost connection. I was building my house and I lost connection, so when I tried to log back in I was dead. I had another char nearby though and found my body. The construction site was also gone. This is the thing that makes me think it might not have been a guy. I mean, to destroy a construction site you have to take all the items out, right?
It could have been a boar, they will destroy construction signs if it's between them and you.
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tekwerk
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Joined: Fri May 02, 2014 10:51 pm

Re: Too close for comfort.

Post by tekwerk »

Arcanist wrote:It could have been a boar, they will destroy construction signs if it's between them and you.
I didn't see any boars around before I lost connection, although I was doing the construction in the background and watching stuff at the same time. That's strange though.

Another thing that makes me not think it's a player is that nothing's been stolen. Although the boats had been moved. Weird...

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