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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Raise crop quality?
Increase farming stat. Generally you need to have more than the crop has qualities (each dimension considered separately, of course) to see an uptick.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Raise crop quality?
In case you don't remember (or didn't know) the old formula, the Q of the crop was Current Q +/- 5 and then softcapped by the farming skill (average of Farming and Q). The random ranged was decreased if you were on soil Q lower than the crop Q to +2 / -5.
Jury is out on specific mechanic changes so far unless jorb wishes to enlighten us. Everyone, please post what was planted compared to what was harvested. Just make sure that farming skill is up above the expected crop Q with that +5 range increase being factored in for now just so we can eliminate it as a possibility as a cap.
Jury is out on specific mechanic changes so far unless jorb wishes to enlighten us. Everyone, please post what was planted compared to what was harvested. Just make sure that farming skill is up above the expected crop Q with that +5 range increase being factored in for now just so we can eliminate it as a possibility as a cap.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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qthree
- Posts: 65
- Joined: Sun Feb 14, 2010 7:30 am
Re: Raise crop quality?
I planted a lot of WWW (over 50), q10-12, farning 17, soil q10. 90% of my first harvest was smth like 9/12/9, 6/11/10 or 7/9/8
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
Re: Raise crop quality?
Yeah, maybe I'm getting RNGed but my farming is also 17 and I am seeing similar results with q10 soil, and similar starting quality plants.qthree wrote:I planted a lot of WWW (over 50), q10-12, farning 17, soil q10. 90% of my first harvest was smth like 9/12/9, 6/11/10 or 7/9/8
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Raise crop quality?
I'm almost certain I harvested something and it got a +9 on one of the stats. They might have made the formula a bit more generous so people can raise multiple stats at once without too much headache.MagicManICT wrote:In case you don't remember (or didn't know) the old formula, the Q of the crop was Current Q +/- 5 and then softcapped by the farming skill (average of Farming and Q). The random ranged was decreased if you were on soil Q lower than the crop Q to +2 / -5.
Jury is out on specific mechanic changes so far unless jorb wishes to enlighten us. Everyone, please post what was planted compared to what was harvested. Just make sure that farming skill is up above the expected crop Q with that +5 range increase being factored in for now just so we can eliminate it as a possibility as a cap.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Raise crop quality?
Farming skilk above the crops? if so yeah, RNGesus hates you.Robben_DuMarsch wrote:Well, I'm getting RNGed then, heh
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Raise crop quality?
Definitely within the realm of possibilities since all three stats have direct effects on food.Sevenless wrote: I'm almost certain I harvested something and it got a +9 on one of the stats. They might have made the formula a bit more generous so people can raise multiple stats at once without too much headache.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Raise crop quality?
Maybe soil affects them by someway and you had hq soil there?

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